Jeff, A module is just a zip file renamed to .mod. VASSAL never deletes anyhting out of a module, so over time as you develop, a module bloats up with put of date images.
You need to rename the module to something.zip, then unzip it. Have a look inside the images sub-directory and delete any old versions of images you no longer need, then zip the whole lot back up again, making sure you keep the structure the same. Regards, Brent. >*********** REPLY SEPARATOR *********** > >On 29/08/2007 at 8:53 PM spearjeff1 wrote: >I have taken down the size of my graphics files from an embarassing >20 megabytes to a somewhat more reasonable 2. Even after changing >the mod to use the smaller files, however, it is still huge - 14 >megabytes. Does anyone know what is going on here? How can I fix it >so that my module is not 7 times as large as the files that went into >it? Thanks. >Jeff > >--- In [email protected], "spearjeff1" <[EMAIL PROTECTED]> >wrote: >> >> Ah, that makes sense. It's huge. I'm guessing that has to do with >my >> liberal use of scanned images. I'm not great with computers. Does >> anyone have a suggestion for taking this down a bit? >> Thanks >> >> --- In [email protected], Thomas Russ <tar@> wrote: >> > >> > >> > On Jul 30, 2007, at 6:30 PM, spearjeff1 wrote: >> > >> > > hey everyone. >> > > >> > > I got permission from the designer and created a module, but >now I >> > > can't seem to upload it. >> > >> > How big is it? >> > There is a size limit on uploaded modules. >> > >> > ____________________________________________________________ Brent Easton Analyst/Programmer University of Western Sydney Email: [EMAIL PROTECTED]
