Thus spake "Bruce Sears": > hi joel, > > i've been doing research on image scaling lately (not definitive > certainly), but it looks like one of the very best scaling algorithms > is lanczos (for images with hard edges like fonts, etc). the gimp > guys were impressed enough by it to include it in gimp 2.4, and i'd > played with it in netpbm as well, and it does a really good job on > scaling and keeping edges nicely defined. but i have no idea how hard > this filter is to implement, nor how fast it would be at runtime, but > like i said before, THIS user's preference is definitely quality over > speed for scaling in vassal (or perhaps the ability to choose such in > a preference setting.) the scaling only needs to be done a couple of > times at the start of a session, and after that, you get the nice > quality images that are readable even when very small, which is > important for those of us into the "monster" games. > > anyway, do you have any thoughts on this matter? as always, any > volunteers working on vassal are much appreciated, this is no > complaint, just ideas and observations if they are at all useful. > > cheers, > > bruce >
I have some very definite thoughts on the matter: I spent August and the first week of September implementing and optimizing a Lanczos scaler (with tiling). It's already done. My next task is to integrate it into VASSAL. -- J.
