Thus spake "Bruce Sears":
> hi joel,
> 
> i've been doing research on image scaling lately (not definitive
> certainly), but it looks like one of the very best scaling algorithms
> is lanczos (for images with hard edges like fonts, etc).  the gimp
> guys were impressed enough by it to include it in gimp 2.4, and i'd
> played with it in netpbm as well, and it does a really good job on
> scaling and keeping edges nicely defined.  but i have no idea how hard
> this filter is to implement, nor how fast it would be at runtime, but
> like i said before, THIS user's preference is definitely quality over
> speed for scaling in vassal (or perhaps the ability to choose such in
> a preference setting.)  the scaling only needs to be done a couple of
> times at the start of a session, and after that, you get the nice
> quality images that are readable even when very small, which is
> important for those of us into the "monster" games.
> 
> anyway, do you have any thoughts on this matter?  as always, any
> volunteers working on vassal are much appreciated, this is no
> complaint, just ideas and observations if they are at all useful.
> 
> cheers,
> 
> bruce
> 

I have some very definite thoughts on the matter: I spent August and
the first week of September implementing and optimizing a Lanczos scaler
(with tiling). It's already done. My next task is to integrate it into
VASSAL.

-- 
J.

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