Thus spake "b5mith": > I can't remember if this has been discussed before but does anyone > know what the extent of Java's 3D card support is? > > I just saw this: http://www.historicalsoftware.com/ > > And was wondering how difficult it would be implement a similar thing > in Vassal. Basically using the existing map and counter images mapped > to surfaces of generic 3D shapes, then being able to freely rotate the > map with the mouse to view from any angle. Is this possible? Can the > OpenGL or DirectX libraries be interfaced from Java? > > Ben
It is possible in the narrow sense, with OpenGL. (I think JoGL is the Java library one would use?) With DirectX, we'd be telling everyone who doesn't use Windows that we don't want to play with them. It would probably take a lot of doing to get a reasonable interface for rotation, panning, and interacting with stacks, and I'll bet that would make counters a lot harder to read. -- J.
