Thanks - Dynamic property was the one I was after.
--- In [email protected], "Brent Easton" <[EMAIL PROTECTED]>
wrote:
>
> Hi Ben,
>
> With fixed radius on, the next field is named 'Radius:' and you
need to to enter an integer radius.
>
> With fixed radius off, the next field is named 'Radius Marker' and
you enter the name of the (Dynamic) marker that will contain the
changing radius.
>
> Regards,
> Brent.
>
> >*********** REPLY SEPARATOR ***********
> >
> >On 30/09/2007 at 5:58 PM benw_h wrote:
> >This is what I have:
> >
> >Leadership for a piece is expressed as a radius. I have a
prototype and
> >the individual leader units. Leaders are constructed with their
values
> >at the start of the game by changing Text Labels (Prototype) via
> >Markers (Game Piece). I can get the area of effect to display the
> >correct radius using either a marker or a default value in the
> >prototype, or via a marker on the piece itself. However, this
radius
> >changes during playing, and although I can get a Text Label to
adjust
> >using the same markers on the piece, the radius itself does not.
Is
> >this something to do with ordering?
> >
> >I see the Area of Effect has a 'Fixed?' checkbox, but the help
file
> >skips over this field. It suggests that a variable radius is
possible.
> >Anyone who can tell me how?
> >
> >Thanks
> >Ben
>
> ____________________________________________________________
> Brent Easton
> Analyst/Programmer
> University of Western Sydney
> Email: [EMAIL PROTECTED]
>