Thanks - Dynamic property was the one I was after.

--- In [email protected], "Brent Easton" <[EMAIL PROTECTED]> 
wrote:
>
> Hi Ben,
> 
> With fixed radius on, the next field is named 'Radius:' and you 
need to to enter an integer radius.
> 
> With fixed radius off, the next field is named 'Radius Marker' and 
you enter the name of the (Dynamic) marker that will contain the 
changing radius.
> 
> Regards,
> Brent.
> 
> >*********** REPLY SEPARATOR ***********
> >
> >On 30/09/2007 at 5:58 PM benw_h wrote:
> >This is what I have:
> >
> >Leadership for a piece is expressed as a radius. I have a 
prototype and 
> >the individual leader units. Leaders are constructed with their 
values 
> >at the start of the game by changing Text Labels (Prototype) via 
> >Markers (Game Piece). I can get the area of effect to display the 
> >correct radius using either a marker or a default value in the 
> >prototype, or via a marker on the piece itself. However, this 
radius 
> >changes during playing, and although I can get a Text Label to 
adjust 
> >using the same markers on the piece, the radius itself does not. 
Is 
> >this something to do with ordering?
> >
> >I see the Area of Effect has a 'Fixed?' checkbox, but the help 
file 
> >skips over this field. It suggests that a variable radius is 
possible. 
> >Anyone who can tell me how?
> >
> >Thanks
> >Ben
> 
> ____________________________________________________________
> Brent Easton                       
> Analyst/Programmer                               
> University of Western Sydney                                   
> Email: [EMAIL PROTECTED]
>


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