I found another little funky glitch involving either the dice system
or the toolbar menu system.

I have a full set of dungeon dice in my mod and I have an extra entry
in my dice list for "Other Rolls", which is basically used as a random
number generator. Here's a screen shot of my dice setup in the editor
showing the die list and the properties of the toolbar menu and the
properties of the "Other Roll" dice.

http://www.drnostromo.com/uo/DiceProperties.png

This next one is an in-game screenshot after the Dice button has been
clicked and it shows the menu of dice available including the Other
Rolls at the bottom so it appears that everything is working properly.

http://www.drnostromo.com/uo/DiceGame.png

The next shot shows the problem. If I click the Other Rolls option,
the window comes up to generate a random number like it's supposed to
but a new toolbar button for "Other Rolls" appears as well. This
doesn't occur with any of the other dice options.

http://www.drnostromo.com/uo/NewButton.png

Another weird thing is that this will not occur if I run the game
while in "Edit Module" mode. It will only occur if I run the game in
"Play Module" mode.

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