On 16/Ιαν/2017, at 17:32, Klaus Espenlaub <[email protected]> wrote:
> Since we're already planning to completely throw out Chromium (since it's > effectively dead for a long time) and redoing all our 3D support based on > Gallium (part of the Mesa project) which should give us OpenGL 4.x coverage I > don't see a good reason for teaching the really old dog some new tricks... > > Switching to Gallium/Mesa based code would also make it far easier to improve > the Direct3D coverage for Windows VMs, where with the old style 3D we would > first need to improve Wine's D3D code, usually pushing Chromium beyond its > comfort zone, needing more work. > > Regards, > Klaus Hey Klaus, Would it be OK if I use the above quotes (anonymously and slightly paraphrased) in the forums, if there's a need to? Of course with no time lines or promises. Or do you think that if I reply to someone with "VBox devs are evaluating phasing out the old 3D code" might open Pandora's box? TIA, Socratis _______________________________________________ vbox-dev mailing list [email protected] https://www.virtualbox.org/mailman/listinfo/vbox-dev
