On 16/Ιαν/2017, at 17:32, Klaus Espenlaub <[email protected]> wrote:

> Since we're already planning to completely throw out Chromium (since it's 
> effectively dead for a long time) and redoing all our 3D support based on 
> Gallium (part of the Mesa project) which should give us OpenGL 4.x coverage I 
> don't see a good reason for teaching the really old dog some new tricks...
> 
> Switching to Gallium/Mesa based code would also make it far easier to improve 
> the Direct3D coverage for Windows VMs, where with the old style 3D we would 
> first need to improve Wine's D3D code, usually pushing Chromium beyond its 
> comfort zone, needing more work.
> 
> Regards,
> Klaus

Hey Klaus,

Would it be OK if I use the above quotes (anonymously and slightly paraphrased) 
in the forums, if there's a need to? Of course with no time lines or promises. 
Or do you think that if I reply to someone with "VBox devs are evaluating 
phasing out the old 3D code" might open Pandora's box?

TIA,

Socratis
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