10.07.2017 10:52, tim3385 wrote: > Dear Sirs: > > I want to make virtualbox addition for android-x86 to improve the > efficient of 3d and 2d. > Mr. Chih-Wei Huang, current project maintainer of android-x86, has given > me some reference about android-x86 3d acceleration. They just discuss > this with VWare. > > I want to look for somebody who can help me begin. thanks. Hello Tim (is that the right name to address you by?),
I'm afraid that no one has a lot of time to help you with this. I will make a quick suggestion about where you could start looking. You will probably have most luck studying the code and asking precise questions when things are not clear. You will probably want to start by looking at the X11 libGL.so and its dependencies. This is a purely user-space library which marshalls the OpenGL command stream and some information from GLX commands and sends it to the host, currently via the "guest" device, on Windows through the graphics device. On the host the 3D content is rendered to a host window - a separate one from the normal guest screen window, which sometimes causes unwanted artefacts when 2D and 3D guest rendering are mixed. It will probably take you a while to get used to our build system to work out what goes into libGL.so (including generated files), but you will probably have to go through that. Hope that helps for a start. Regards Michael -- Michael Thayer | VirtualBox engineer ORACLE Deutschland B.V. & Co. KG | Werkstr. 24 | D-71384 Weinstadt ORACLE Deutschland B.V. & Co. KG Hauptverwaltung: Riesstraße 25, D-80992 München Registergericht: Amtsgericht München, HRA 95603 Komplementärin: ORACLE Deutschland Verwaltung B.V. Hertogswetering 163/167, 3543 AS Utrecht, Niederlande Handelsregister der Handelskammer Midden-Nederland, Nr. 30143697 Geschäftsführer: Alexander van der Ven, Jan Schultheiss, Val Maher _______________________________________________ vbox-dev mailing list [email protected] https://www.virtualbox.org/mailman/listinfo/vbox-dev
