Parallels Workstation for Mac use wined3d for emulation of Direct3D via
OpenGL calls(not whole wine, just it's d3d->opengl translator)
Looks like once VirtualBox's OpenGL will become stable this is simplest way
to get d3d acceleration working.

p.s.Last time I checked Cedega it didn't work with PunkBuster
2007/9/27, Juan Luis Baptiste <[EMAIL PROTECTED]>:
>
> On Wednesday 26 September 2007 16:38:53 Daniel Spies wrote:
> > > Wouldn't it be cheaper to buy a license for cedega? US$60 dlrs/year
> > > instead of $500 for each card. cedega runs most of the windows games,
> > > including the latest ones:
> > >
> > > http://games.cedega.com/gamesdb/
> > >
> > > Cheers,
> >
> > No Titan Quest, no PunkBuster (AntiCheat), no Aequitas (AntiCheat)...
> > No games that I currently play? No way! And what's the advantage of
> using
> > Cedega instead of Wine (which is also not supporting these)?
> >
> > And it's not about just running the games, it's about performance, too.
> > Have a look at my latest e-mail...
> >
>
> Reading that page, Titans Quest is indeed supported:
>
> http://games.cedega.com/gamesdb/games/view.mhtml?game_id=4396
>
> And about the anticheat programs, maybe as they're not games per se they
> aren't listed there. You could ask them about this or try it by your self,
> I
> think there's a trial avaiable.
>
> And the difference between cedega and wine is that cedega implements a
> full
> Direct3D and DirectSound 9 API, wine doesn't. As far as I kniow, most of
> the
> 3D support wine has is because of contributions of Transgaming, stuff that
> is
> already in cedega and then backported to wine, which makes cedega always
> more
> complete than wine, in 3D stuff that is. Also, Somewhere I read sometime
> ago
> that Transgaming claims that cedega has the same performance than in
> windows,
> but I havent used it to confirm that.
>
>
> Cheers,
> --
> Juan Luis Baptiste
>
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>



-- 
--
Best Regards,
Dmitriy Kazimirov,
C++ Developer
of ISS Art, Ltd., Omsk, Russia
Web: http://www.issart.com
E-mail: [EMAIL PROTECTED]
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