Well, the streamdev-client reads data from a ringbuffer and when there isn't 
anything
to read it tries to sleep for 1us and loops. This wasn't a problem when the 
timer
resolution was in the 1000..10000us range (1000..100Hz); the usleep(1) call 
slept
for one or more milliseconds.
With the high-res timers in kernel 2.6.21+ usleep(1) is no longer treated as
usleep(10000) and the streamdev client is almost unusable; it uses most of the 
cpu
and causes hundreds of thousands context switches per second.
This gets rid of the almost-busy-loop.

artur

diff -urNp streamdev.org/client/filter.c streamdev/client/filter.c
--- streamdev.org/client/filter.c       2005-11-06 17:43:58.000000000 +0100
+++ streamdev/client/filter.c   2007-04-05 23:25:11.000000000 +0200
@@ -57,6 +57,7 @@ cStreamdevFilters::cStreamdevFilters(voi
                cThread("streamdev-client: sections assembler") {
        m_Active = false;
        m_RingBuffer = new cRingBufferLinear(MEGABYTE(1), TS_SIZE * 2, true);
+       m_RingBuffer->SetTimeouts(10, 10);
        Start();
 }

@@ -111,8 +112,7 @@ void cStreamdevFilters::Action(void) {
                                }
                        }
                        m_RingBuffer->Del(TS_SIZE);
-               } else
-                       usleep(1);
+               }
        }
 }



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