As in when you make changes, if there are conflicts, make sure that my
change is not nuked. I think i did do some changes to m_translate.c .
Yes I am almost there at *$ecx, i have not seen that chunk of ASM code
yet. Though, will debug tonight.
I think we are pretty close, it might just be that the asm code is not
entirely Netbsd compat. lets see.


On 11/8/05, Eric Auge <[EMAIL PROTECTED]> wrote:
>
>
> Kailash Sethuraman wrote:
> > Sweet, looking forward to see it, I made new commits yesterday, with
> > debugging info added in. Helps us know how far we have got and where
> > exactly the error is, as development is not consistently going on at
> > the moment. when you commit vex, please do ensure that the changes
> > dont back out each other.
>
> "dont back out each other" sorry my weak english don't understand.
>
> > Looking forward to the new vex :)
>
> heheh hopefully it will work.
>
> > Hopefully that will fix our problems.
> > I was debugging run_innerloop asm before I slept off at some point.
>
> I hope you will reach the same point I reached sometime ago
> first the call *$ecx and then discovering that it is within
> VEX generated code...
>
> The problem here is the VEX generated code is not _obvious_ (i mean
> it's hard already when it's obvious :) to debug, at least to me :)
>
> we will succeed making a hello_world that return 0; only run through valgrind 
> :)
>
> Regards,
> Eric.
> > Regards,
> > Kailash
> >
> >
> > On 11/8/05, Eric Auge <[EMAIL PROTECTED]> wrote:
> >
> >>Hello,
> >>
> >>FYI VEX seems to be on the "good" way, still some issue in
> >>m_translate.c and some other places, but they doesn't
> >>look like big blocking issues :)
> >>
> >>I was unable to finish yesterday night,
> >>I hope to finish tonight.
> >>
> >>see ya guys,
> >>Regards,
> >>
> >>Eric
> >>
> >>NB:
> >>01:23AM <hsaliak> eh run_innerloop is pushing registers into stack
> >>01:24AM <hsaliak> doh nevermidn
> >>01:25AM <hsaliak> l8r
> >>01:25AM <hsaliak> we should discuss on ML more
> >><spoty> yes
> >><spoty> run_innerloop is pusshin register on the stack
> >><spoty> because that's what require VEX
> >><spoty> it is doing the VEX exec environnement setup
> >><spoty> iirc
> >>
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> >>
>
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