> > > > Have V4L2_FIELD_SEQ_TB + V4L2_FIELD_SEQ_BT now, ok?
> > >  I think that's a bad idea. See again, Ronald Bultje confirmed (if I
> > >  understood correctly) he wants the _older_ field first, not top or
> > >  bottom.
> > I understood it exactly the other way around: first field is always
> > the temporal first.  Ronald?
>  
>  I *do* want to know whether it's topfirst or bottomfirst. (i.e., the
>  spatial top/bottom is first in time and thus sequentially first in the
>  JPEG buffer). The first field in this buffer is always the one which was
>  first in time, that's correct.

Exactly this way I understood it.

>  The above solution would work fine.

Ok, then I'd leave it as-is.

> > read/write/streaming not being optional (but mandatory like select
> > support)?
>  
>  Sounds fine, I think... Isn't that the case for audio cards as well?
>  (both write/read and mmap must be supported).

ALSA yes, not sure about OSS.

>  I like this type field a lot! Can this be added to the cropping set/get
>  ioctl()s as well?

Sounds reasonable, done.

>  On Wed, 2002-10-16 at 10:37, Gerd Knorr wrote:
> > >  VIDIOC_G_FMT, VIDIOC_S_FMT - We add v4l2_window, so these are the video
> > >  or raw vbi capture, output or video overlay parameters. 
> > That would also obsolete VIDIOC_G_WIN + VIDIOC_S_WIN.
>  
>  I don't think I like that. They've got nothing to do with each other
>  from a userspace point of view, so keep them separate please. See below.

After all, the it is just another kind of buffer, the difference isn't
that big IMHO.

> > >  VIDIOC_TRY_FMT - Like VIDIOC_S_FMT, but does not change driver state.
> > Good idea, better than my approach.
>  
>  Hmm...
>  
>  I think it's okay to make them behave the same, but S_FMT is really much
>  more complex than TRY_FMT. TRY_FMT should be kept simple. width, height,
>  buffer-type and format, that's really all you need. Would work for both
>  overlay and capture.

I like the idea to use exactly the same struct for TRY_FMT + S_FMT.
It helps to avoid stupid mistakes.  Some application can do a TRY_FMT,
check the format it got back, and if it is happy with the result it can
simply pass the same struct to S_FMT and be done with it.  No need to
copy the fields from one struct to another.  And we can be sure that we
havn't forgotten something.  For example the application can also return
which fields it will use if you pass in V4L2_FIELD_ANY ...

> > Hmm.  Maybe we should continue to go the way with making overlay not
> > being that special any more.  We could use v4l2_buffer to setup multiple
> > buffers within the offscreen area:
>  
>  For the driver, this may actually sound reasonable. From a userspace
>  (application) point of view, I don't see much reason to do that. I mean,
>  why would you? I don't see why it would make an application developer's
>  life easier.

It isn't intended to make an application developer life easier.

> > Then the applications can either use the classic way
> > "VIDIOC_OVERLAY(on/off)" or STREAMON / QBUF / DQBUF / STREAMOFF.
>  
>  I think I prefer the older approach of video window and all that. Why?

It does still work.  format->type = VIDEO_OVERLAY, format->win = window
parameters, call S_FMT with that, OVERLAY(on), done.

>  Now, for overlay to be enabled in the new approach, I need to think
>  about buffers. But what do buffers (from a user point of view) have to
>  do with overlay? Overlay is just frame->graphicscard. I think the older
>  approach is just simpler and more natural.

The new approach allows to do some new things.  One common approach to
sync tv overlay and monitor refresh is the following:

 (1) setup three buffers in offscreen memory.
 (2) let the video source fill these tree buffers, one after another
     and start over with the first one once the third is full.
 (3) the graphics card switches the overlay to the freshest, completely
     filled buffer during the vertical blank intervall.

This avoids artefacts due to the video data being updated while the
gfx card reads them.  You'll see those nicely if the camera moves.

The approach mentioned above _allows_ applications to do that using the
well-known v4l2 streaming API (i.e. we don't have to add a bunch of new
concepts and ioctls for that).  It doesn't force applications into doing
that.

>  Btw, Gerd, can you send a newest version of videodev2.h? I'm curious how
>  it looks currently.

see below.

I also did some other cleanups.  bitfields meant to be sets are allways
named "fooset" now.  New small struct for fractions.  Use the __xxx
types from <asm/types.h> everythere.  Probably some other minor stuff
I forgot ...

Open issues:

 * for S_FBUF I'd like to pass a device instead of a physical address,
   but there seems to be no standard way yet to pass this info between
   kernel + userland ...
 * struct tuner: add some type field here too?  For radio/tv/...?  What
   about tuning analog SAT tv?  Should we add something for that?  The
   digital stuff I'd leave to the well-established DVB API.
 * Documentation:  Where will the updated API docs appear on the web?
   I'd like to have some up-to-date URL in the header file when
   submitting stuff to Linus.  Or should we also ship that with the
   kernel maybe?

  Gerd

==============================[ cut here ]==============================
#ifndef __LINUX_VIDEODEV2_H
#define __LINUX_VIDEODEV2_H
/*
 *      Video for Linux Two
 *
 *      Header file for v4l or V4L2 drivers and applications, for
 *      Linux kernels 2.2.x or 2.4.x.
 *
 *      See http://www.thedirks.org/v4l2/ for API specs and other
 *      v4l2 documentation.
 *
 *      Author: Bill Dirks <[EMAIL PROTECTED]>
 *              Justin Schoeman
 *              et al.
 */

#define V4L2_MAJOR_VERSION      0
#define V4L2_MINOR_VERSION      20


/*
 *      M I S C E L L A N E O U S
 */

/*  Four-character-code (FOURCC) */
#define v4l2_fourcc(a,b,c,d)\
        (((__u32)(a)<<0)|((__u32)(b)<<8)|((__u32)(c)<<16)|((__u32)(d)<<24))

/*
 *      E N U M S
 */
enum v4l2_field {
        V4L2_FIELD_ANY        = 0, /* driver can choose from none,
                                      top, bottom, interlaced
                                      depending on whatever it thinks
                                      is approximate ... */
        V4L2_FIELD_NONE       = 1, /* this device has no fields ... */
        V4L2_FIELD_TOP        = 2, /* top field only */
        V4L2_FIELD_BOTTOM     = 3, /* bottom field only */
        V4L2_FIELD_INTERLACED = 4, /* both fields interlaced */
        V4L2_FIELD_SEQ_TB     = 5, /* both fields sequential into one
                                      buffer, top-bottom order */
        V4L2_FIELD_SEQ_BT     = 6, /* same as above + bottom-top order */
        V4L2_FIELD_ALTERNATE  = 7, /* both fields alternating into
                                      separate buffers */
};
#define V4L2_FIELD_HAS_TOP(field)       \
        ((field) == V4L2_FIELD_TOP      ||\
         (field) == V4L2_FIELD_INTERLACED ||\
         (field) == V4L2_FIELD_SEQ_TB   ||\
         (field) == V4L2_FIELD_SEQ_BT)
#define V4L2_FIELD_HAS_BOTTOM(field)    \
        ((field) == V4L2_FIELD_BOTTOM   ||\
         (field) == V4L2_FIELD_INTERLACED ||\
         (field) == V4L2_FIELD_SEQ_TB   ||\
         (field) == V4L2_FIELD_SEQ_BT)
#define V4L2_FIELD_HAS_BOTH(field)      \
        ((field) == V4L2_FIELD_INTERLACED ||\
         (field) == V4L2_FIELD_SEQ_TB   ||\
         (field) == V4L2_FIELD_SEQ_BT)

enum v4l2_buf_type {
        V4L2_BUF_TYPE_VIDEO_CAPTURE  = 1,
        V4L2_BUF_TYPE_VIDEO_OUTPUT   = 2,
        V4L2_BUF_TYPE_VIDEO_OVERLAY  = 3,
        V4L2_BUF_TYPE_VBI_CAPTURE    = 4,
        V4L2_BUF_TYPE_VBI_OUTPUT     = 5,
        V4L2_BUF_TYPE_PRIVATE        = 0x80,
};

enum v4l2_ctrl_type {
        V4L2_CTRL_TYPE_INTEGER       = 1,
        V4L2_CTRL_TYPE_BOOLEAN       = 2,
        V4L2_CTRL_TYPE_MENU          = 3,
        V4L2_CTRL_TYPE_BUTTON        = 4,
};

enum v4l2_memory {
        V4L2_MEMORY_MMAP             = 1,
        V4L2_MEMORY_USERPTR          = 2,
        V4L2_MEMORY_OVERLAY          = 3,
};

/* see also http://vektor.theorem.ca/graphics/ycbcr/ */
enum v4l2_colorspace {
        /* ITU-R 601 -- broadcast NTSC/PAL */
        V4L2_COLORSPACE_SMPTE170M     = 1,

        /* 1125-Line (US) HDTV */
        V4L2_COLORSPACE_SMPTE240M     = 2,

        /* HD and modern captures. */
        V4L2_COLORSPACE_REC709        = 3,
        
        /* broken BT878 extents (601, luma range 16-253 instead of 16-235) */
        V4L2_COLORSPACE_BT878         = 4,
        
        /* These should be useful.  Assume 601 extents. */
        V4L2_COLORSPACE_470_SYSTEM_M  = 5,
        V4L2_COLORSPACE_470_SYSTEM_BG = 6,
        
        /* I know there will be cameras that send this.  So, this is
         * unspecified chromaticities and full 0-255 on each of the
         * Y'CbCr components
         */
        V4L2_COLORSPACE_JPEG          = 7,
        
        /* For RGB colourspaces, this is probably a good start. */
        V4L2_COLORSPACE_SRGB          = 8,
};

struct v4l2_rect {
        __u32   left;
        __u32   top;
        __u32   width;
        __u32   height;
};

struct v4l2_fract {
        __u32   numerator;
        __u32   denominator;
};

/*
 *      D R I V E R   C A P A B I L I T I E S
 */
struct v4l2_capability
{
        __u8    name[32];       /* Descriptive, and unique */
        __u32   capabilities;   /* Device capabilities */
        __u32   flags;          /* Feature flags, see below */
        __u32   reserved[4];
};

/* Values for 'capabilities' field */
#define V4L2_CAP_VIDEO_CAPTURE  0x00000001  /* Is a video capture device */
#define V4L2_CAP_VIDEO_OUTPUT   0x00000002  /* Is a video output device */
#define V4L2_CAP_VIDEO_OVERLAY  0x00000004  /* Can do video overlay */
#define V4L2_CAP_VBI_CAPTURE    0x00000010  /* Is a VBI capture device */
#define V4L2_CAP_VBI_OUTPUT     0x00000020  /* Is a VBI output device */
#define V4L2_CAP_RDS_CAPTURE    0x00000100  /* RDS data capture */

#define V4L2_CAP_TUNER          0x00010000  /* Has a tuner */

/*
 *      V I D E O   I M A G E   F O R M A T
 */

struct v4l2_pix_format
{
        __u32                   width;
        __u32                   height;
        __u32                   pixelformat;
        enum v4l2_field         field;
        __u32                   bytesperline;   /* for padding, zero if unused */
        __u32                   sizeimage;
        enum v4l2_colorspace    colorspace;
        __u32                   priv;           /* private data, depends on 
pixelformat */
};

/*           Pixel format    FOURCC                  depth  Description   */
#define V4L2_PIX_FMT_RGB332  v4l2_fourcc('R','G','B','1') /*  8  RGB-3-3-2     */
#define V4L2_PIX_FMT_RGB555  v4l2_fourcc('R','G','B','O') /* 16  RGB-5-5-5     */
#define V4L2_PIX_FMT_RGB565  v4l2_fourcc('R','G','B','P') /* 16  RGB-5-6-5     */
#define V4L2_PIX_FMT_RGB555X v4l2_fourcc('R','G','B','Q') /* 16  RGB-5-5-5 BE  */
#define V4L2_PIX_FMT_RGB565X v4l2_fourcc('R','G','B','R') /* 16  RGB-5-6-5 BE  */
#define V4L2_PIX_FMT_BGR24   v4l2_fourcc('B','G','R','3') /* 24  BGR-8-8-8     */
#define V4L2_PIX_FMT_RGB24   v4l2_fourcc('R','G','B','3') /* 24  RGB-8-8-8     */
#define V4L2_PIX_FMT_BGR32   v4l2_fourcc('B','G','R','4') /* 32  BGR-8-8-8-8   */
#define V4L2_PIX_FMT_RGB32   v4l2_fourcc('R','G','B','4') /* 32  RGB-8-8-8-8   */
#define V4L2_PIX_FMT_GREY    v4l2_fourcc('G','R','E','Y') /*  8  Greyscale     */
#define V4L2_PIX_FMT_YVU410  v4l2_fourcc('Y','V','U','9') /*  9  YVU 4:1:0     */
#define V4L2_PIX_FMT_YVU420  v4l2_fourcc('Y','V','1','2') /* 12  YVU 4:2:0     */
#define V4L2_PIX_FMT_YUYV    v4l2_fourcc('Y','U','Y','V') /* 16  YUV 4:2:2     */
#define V4L2_PIX_FMT_UYVY    v4l2_fourcc('U','Y','V','Y') /* 16  YUV 4:2:2     */
#define V4L2_PIX_FMT_YUV422P v4l2_fourcc('4','2','2','P') /* 16  YVU422 planar */
#define V4L2_PIX_FMT_YUV411P v4l2_fourcc('4','1','1','P') /* 16  YVU411 planar */
#define V4L2_PIX_FMT_Y41P    v4l2_fourcc('Y','4','1','P') /* 12  YUV 4:1:1     */

/* two planes -- one Y, one Cr + Cb interleaved  */
#define V4L2_PIX_FMT_NV12    v4l2_fourcc('N','V','1','2') /* 12  Y/CbCr 4:2:0  */
#define V4L2_PIX_FMT_NV21    v4l2_fourcc('N','V','2','1') /* 12  Y/CrCb 4:2:0  */

/*  The following formats are not defined in the V4L2 specification */
#define V4L2_PIX_FMT_YUV410  v4l2_fourcc('Y','U','V','9') /*  9  YUV 4:1:0     */
#define V4L2_PIX_FMT_YUV420  v4l2_fourcc('Y','U','1','2') /* 12  YUV 4:2:0     */
#define V4L2_PIX_FMT_YYUV    v4l2_fourcc('Y','Y','U','V') /* 16  YUV 4:2:2     */
#define V4L2_PIX_FMT_HI240   v4l2_fourcc('H','I','2','4') /*  8  8-bit color   */

/* compressed formats */
#define V4L2_PIX_FMT_MJPEG    v4l2_fourcc('M','J','P','G') /* Motion-JPEG   */
#define V4L2_PIX_FMT_DV       v4l2_fourcc('d','v','s','d') /* digital video */

/*  Vendor-specific formats   */
#define V4L2_PIX_FMT_WNVA    v4l2_fourcc('W','N','V','A') /* Winnov hw compres */

/*
 *      F O R M A T   E N U M E R A T I O N
 */
struct v4l2_fmtdesc
{
        __u32               index;             /* Format number      */
        enum v4l2_buf_type  type;              /* buffer type        */
        __u8                description[32];   /* Description string */
        __u32               pixelformat;       /* Format fourcc      */
        __u32               reserved[4];
};

/*
 *      T I M E C O D E
 */
struct v4l2_timecode
{
        __u32   type;
        __u32   flags;
        __u8    frames;
        __u8    seconds;
        __u8    minutes;
        __u8    hours;
        __u8    userbits[4];
};

/*  Type  */
#define V4L2_TC_TYPE_24FPS              1
#define V4L2_TC_TYPE_25FPS              2
#define V4L2_TC_TYPE_30FPS              3
#define V4L2_TC_TYPE_50FPS              4
#define V4L2_TC_TYPE_60FPS              5

/*  Flags  */
#define V4L2_TC_FLAG_DROPFRAME          0x0001 /* "drop-frame" mode */
#define V4L2_TC_FLAG_COLORFRAME         0x0002
#define V4L2_TC_USERBITS_field          0x000C
#define V4L2_TC_USERBITS_USERDEFINED    0x0000
#define V4L2_TC_USERBITS_8BITCHARS      0x0008
/* The above is based on SMPTE timecodes */


/*
 *      C O M P R E S S I O N   P A R A M E T E R S
 */
#if 0
/* ### generic compression settings don't work, there is too much
 * ### codec-specific stuff.  Maybe reuse that for MPEG codec settings
 * ### later ... */
struct v4l2_compression
{
        __u32   quality;
        __u32   keyframerate;
        __u32   pframerate;
        __u32   reserved[5];
};
#endif

struct v4l2_jpegcompression
{
        int quality;

        int  APPn;              /* Number of APP segment to be written,
                                 * must be 0..15 */
        int  APP_len;           /* Length of data in JPEG APPn segment */
        char APP_data[60];      /* Data in the JPEG APPn segment. */
        
        int  COM_len;           /* Length of data in JPEG COM segment */
        char COM_data[60];      /* Data in JPEG COM segment */
        
        __u32 jpeg_markers;     /* Which markers should go into the JPEG
                                 * output. Unless you exactly know what
                                 * you do, leave them untouched.
                                 * Inluding less markers will make the
                                 * resulting code smaller, but there will
                                 * be fewer aplications which can read it.
                                 * The presence of the APP and COM marker
                                 * is influenced by APP_len and COM_len
                                 * ONLY, not by this property! */
        
#define V4L2_JPEG_MARKER_DHT (1<<3)    /* Define Huffman Tables */
#define V4L2_JPEG_MARKER_DQT (1<<4)    /* Define Quantization Tables */
#define V4L2_JPEG_MARKER_DRI (1<<5)    /* Define Restart Interval */
#define V4L2_JPEG_MARKER_COM (1<<6)    /* Comment segment */
#define V4L2_JPEG_MARKER_APP (1<<7)    /* App segment, driver will
                                        * allways use APP0 */
};


/*
 *      M E M O R Y - M A P P I N G   B U F F E R S
 */
struct v4l2_requestbuffers
{
        __u32                   count;
        enum v4l2_buf_type      type;
        enum v4l2_memory        memory;
        __u32                   reserved[2];
};

struct v4l2_buffer
{
        __u32                   index;
        enum v4l2_buf_type      type;
        __u32                   bytesused;
        __u32                   flags;
        enum v4l2_field         field;
        struct timeval          timestamp;
        struct v4l2_timecode    timecode;
        __u32                   sequence;

        /* memory location */
        enum v4l2_memory        memory;
        union {
                off_t           offset;
                void*           userptr;
        } m;
        __u32                   length;

        __u32                   reserved[2];
};

/*  Flags for 'flags' field */
#define V4L2_BUF_FLAG_MAPPED    0x0001  /* Buffer is mapped (flag) */
#define V4L2_BUF_FLAG_QUEUED    0x0002  /* Buffer is queued for processing */
#define V4L2_BUF_FLAG_DONE      0x0004  /* Buffer is ready */
#define V4L2_BUF_FLAG_KEYFRAME  0x0008  /* Image is a keyframe (I-frame) */
#define V4L2_BUF_FLAG_PFRAME    0x0010  /* Image is a P-frame */
#define V4L2_BUF_FLAG_BFRAME    0x0020  /* Image is a B-frame */
#define V4L2_BUF_FLAG_TIMECODE  0x0100  /* timecode field is valid */

/*
 *      O V E R L A Y   P R E V I E W
 */
struct v4l2_framebuffer
{
        __u32                   capability;
        __u32                   flags;
/* FIXME: in theory we should pass something like PCI device + memory
 * region + offset instead of some physical address */
        void*                   base;
        struct v4l2_pix_format  fmt;
};
/*  Flags for the 'capability' field. Read only */
#define V4L2_FBUF_CAP_EXTERNOVERLAY     0x0001
#define V4L2_FBUF_CAP_CHROMAKEY         0x0002
#define V4L2_FBUF_CAP_LIST_CLIPPING     0x0004
#define V4L2_FBUF_CAP_BITMAP_CLIPPING   0x0008
/*  Flags for the 'flags' field. */
#define V4L2_FBUF_FLAG_PRIMARY          0x0001
#define V4L2_FBUF_FLAG_OVERLAY          0x0002
#define V4L2_FBUF_FLAG_CHROMAKEY        0x0004

struct v4l2_clip
{
        struct v4l2_rect        c;
        struct v4l2_clip        *next;
};

struct v4l2_window
{
        struct v4l2_rect        w;
        __u32                   chromakey;
        struct v4l2_clip        *clips;
        __u32                   clipcount;
        void                    *bitmap;
};


/*
 *      C A P T U R E   P A R A M E T E R S
 */
struct v4l2_captureparm
{
        __u32              capability;    /*  Supported modes */
        __u32              capturemode;   /*  Current mode */
        struct v4l2_fract  timeperframe;  /*  Time per frame in .1us units */
        __u32              extendedmode;  /*  Driver-specific extensions */
        __u32              readbuffers;   /*  # of buffers for read */
        __u32              reserved[4];
};
/*  Flags for 'capability' and 'capturemode' fields */
#define V4L2_MODE_HIGHQUALITY   0x0001  /*  High quality imaging mode */
#define V4L2_CAP_TIMEPERFRAME   0x1000  /*  timeperframe field is supported */

struct v4l2_outputparm
{
        __u32              capability;   /*  Supported modes */
        __u32              outputmode;   /*  Current mode */
        struct v4l2_fract  timeperframe; /*  Time per frame in seconds */
        __u32              extendedmode; /*  Driver-specific extensions */
        __u32              writebuffers; /*  # of buffers for write */
        __u32              reserved[4];
};

/*
 *      I N P U T   I M A G E   C R O P P I N G
 */

struct v4l2_cropcap {
        enum v4l2_buf_type      type;   
        struct v4l2_rect      bounds;
        struct v4l2_rect      defrect;
        struct v4l2_fract     pixelaspect;
};

struct v4l2_crop {
        enum v4l2_buf_type      type;
        struct v4l2_rect        c;
};

/*
 *      A N A L O G   V I D E O   S T A N D A R D
 */

/* one bit for each */
#define V4L2_STD_PAL_B      0x00000001
#define V4L2_STD_PAL_B1     0x00000002
#define V4L2_STD_PAL_G      0x00000004
#define V4L2_STD_PAL_H      0x00000008
#define V4L2_STD_PAL_I      0x00000010
#define V4L2_STD_PAL_D      0x00000020
#define V4L2_STD_PAL_D1     0x00000040
#define V4L2_STD_PAL_K      0x00000080

#define V4L2_STD_PAL_M      0x00000100
#define V4L2_STD_PAL_N      0x00000200
#define V4L2_STD_PAL_Nc     0x00000400
#define V4L2_STD_PAL_60     0x00000800

#define V4L2_STD_NTSC_M     0x00001000
#define V4L2_STD_NTSC_M_JP  0x00002000

#define V4L2_STD_SECAM_B    0x00010000
#define V4L2_STD_SECAM_D    0x00020000
#define V4L2_STD_SECAM_G    0x00040000
#define V4L2_STD_SECAM_H    0x00080000
#define V4L2_STD_SECAM_K    0x00100000
#define V4L2_STD_SECAM_K1   0x00200000
#define V4L2_STD_SECAM_L    0x00400000

/* some common needed stuff */
#define V4L2_STD_PAL_BG         (V4L2_STD_PAL_B         |\
                                 V4L2_STD_PAL_B1        |\
                                 V4L2_STD_PAL_G)
#define V4L2_STD_PAL_DK         (V4L2_STD_PAL_D         |\
                                 V4L2_STD_PAL_D1        |\
                                 V4L2_STD_PAL_K)
#define V4L2_STD_PAL            (V4L2_STD_PAL_BG        |\
                                 V4L2_STD_PAL_DK        |\
                                 V4L2_STD_PAL_H         |\
                                 V4L2_STD_PAL_I)
#define V4L2_STD_NTSC           (V4L2_STD_NTSC_M        |\
                                 V4L2_STD_NTSC_M_JP)
#define V4L2_STD_SECAM          (V4L2_STD_SECAM_B       |\
                                 V4L2_STD_SECAM_D       |\
                                 V4L2_STD_SECAM_G       |\
                                 V4L2_STD_SECAM_H       |\
                                 V4L2_STD_SECAM_K       |\
                                 V4L2_STD_SECAM_K1      |\
                                 V4L2_STD_SECAM_L)

#define V4L2_STD_525_60         (V4L2_STD_PAL_M         |\
                                 V4L2_STD_PAL_60        |\
                                 V4L2_STD_NTSC)
#define V4L2_STD_625_50         (V4L2_STD_PAL           |\
                                 V4L2_STD_PAL_N         |\
                                 V4L2_STD_PAL_Nc        |\
                                 V4L2_STD_SECAM)

#define V4L2_STD_UNKNOWN        0
#define V4L2_STD_ALL            (V4L2_STD_525_60        |\
                                 V4L2_STD_625_50)

typedef __u64 v4l2_std_id;

struct v4l2_standard
{
        v4l2_std_id          id;
        __u8                 name[24];
        struct v4l2_fract    frameperiod; /* Frames, not fields */
        __u32                framelines;
};

/*  Used in the VIDIOC_ENUMSTD ioctl for querying supported standards  */
struct v4l2_enumstd
{
        __u32                   index;
        struct v4l2_standard    std;
        __u32                   inputset;  /* set of inputs that */
                                           /* support this standard */
        __u32                   outputset; /* set of outputs that */
                                           /* support this standard */
        __u32                   reserved[2];
};


/*
 *      V I D E O   I N P U T S
 */
struct v4l2_input
{
        __u32   index;          /*  Which input */
        __u8    name[32];       /*  Label */
        __u32   type;           /*  Type of input */
        __u32   audioset;       /*  Associated audios (bitfield) */
        __u32   tuner;          /*  Associated tuner */
        __u32   signal;         /*  has input signal */
        __u32   reserved[4];
};
/*  Values for the 'type' field */
#define V4L2_INPUT_TYPE_TUNER           1
#define V4L2_INPUT_TYPE_CAMERA          2

/*
 *      V I D E O   O U T P U T S
 */
struct v4l2_output
{
        __u32   index;          /*  Which output */
        __u8    name[32];       /*  Label */
        __u32   type;           /*  Type of output */
        __u32   audioset;       /*  Associated audios (bitfield) */
        __u32   modulator;      /*  Associated modulator */
        __u32   reserved[4];
};
/*  Values for the 'type' field */
#define V4L2_OUTPUT_TYPE_MODULATOR              1
#define V4L2_OUTPUT_TYPE_ANALOG                 2
#define V4L2_OUTPUT_TYPE_ANALOGVGAOVERLAY       3

/*
 *      C O N T R O L S
 */
struct v4l2_control
{
        __u32                id;
        __s32                value;
};

/*  Used in the VIDIOC_QUERYCTRL ioctl for querying controls */
struct v4l2_queryctrl
{
        __u32                id;
        enum v4l2_ctrl_type  type;
        __u8                 name[32];  /* Whatever */
        __s32                minimum;   /* Note signedness */
        __s32                maximum;
        __s32                step;
        __s32                default_value;
        __u32                flags;
        __u32                reserved[2];
};

/*  Used in the VIDIOC_QUERYMENU ioctl for querying menu items */
struct v4l2_querymenu
{
        __u32           id;
        __u32           index;
        __u8            name[32];       /* Whatever */
        __u32           reserved;
};

/*  Control flags  */
#define V4L2_CTRL_FLAG_DISABLED         0x0001
#define V4L2_CTRL_FLAG_GRABBED          0x0002

/*  Control IDs defined by V4L2 */
#define V4L2_CID_BASE                   0x00980900
/*  IDs reserved for driver specific controls */
#define V4L2_CID_PRIVATE_BASE           0x08000000

#define V4L2_CID_BRIGHTNESS             (V4L2_CID_BASE+0)
#define V4L2_CID_CONTRAST               (V4L2_CID_BASE+1)
#define V4L2_CID_SATURATION             (V4L2_CID_BASE+2)
#define V4L2_CID_HUE                    (V4L2_CID_BASE+3)
#define V4L2_CID_AUDIO_VOLUME           (V4L2_CID_BASE+5)
#define V4L2_CID_AUDIO_BALANCE          (V4L2_CID_BASE+6)
#define V4L2_CID_AUDIO_BASS             (V4L2_CID_BASE+7)
#define V4L2_CID_AUDIO_TREBLE           (V4L2_CID_BASE+8)
#define V4L2_CID_AUDIO_MUTE             (V4L2_CID_BASE+9)
#define V4L2_CID_AUDIO_LOUDNESS         (V4L2_CID_BASE+10)
#define V4L2_CID_BLACK_LEVEL            (V4L2_CID_BASE+11)
#define V4L2_CID_AUTO_WHITE_BALANCE     (V4L2_CID_BASE+12)
#define V4L2_CID_DO_WHITE_BALANCE       (V4L2_CID_BASE+13)
#define V4L2_CID_RED_BALANCE            (V4L2_CID_BASE+14)
#define V4L2_CID_BLUE_BALANCE           (V4L2_CID_BASE+15)
#define V4L2_CID_GAMMA                  (V4L2_CID_BASE+16)
#define V4L2_CID_WHITENESS              (V4L2_CID_GAMMA) /* ? Not sure */
#define V4L2_CID_EXPOSURE               (V4L2_CID_BASE+17)
#define V4L2_CID_AUTOGAIN               (V4L2_CID_BASE+18)
#define V4L2_CID_GAIN                   (V4L2_CID_BASE+19)
#define V4L2_CID_HFLIP                  (V4L2_CID_BASE+20)
#define V4L2_CID_VFLIP                  (V4L2_CID_BASE+21)
#define V4L2_CID_HCENTER                (V4L2_CID_BASE+22)
#define V4L2_CID_VCENTER                (V4L2_CID_BASE+23)
#define V4L2_CID_LASTP1                 (V4L2_CID_BASE+24) /* last CID + 1 */

/*
 *      T U N I N G
 */
struct v4l2_tuner
{
        __u32                   tuner;
        __u8                    name[32];
        __u32                   capability;
        __u32                   rangelow;
        __u32                   rangehigh;
        __u32                   rxsubchans;
        __u32                   audmode;
        __u32                   signal;
        __u32                   afc;
        __u32                   reserved[4];
};

struct v4l2_modulator
{
        __u32                   output;
        __u8                    name[32];
        __u32                   capability;
        __u32                   rangelow;
        __u32                   rangehigh;
        __u32                   txsubchans;
        __u32                   reserved[4];
};

/*  Flags for the 'capability' field */
#define V4L2_TUNER_CAP_LOW              0x0001
#define V4L2_TUNER_CAP_NORM             0x0002
#define V4L2_TUNER_CAP_STEREO           0x0010
#define V4L2_TUNER_CAP_LANG2            0x0020
#define V4L2_TUNER_CAP_SAP              0x0020
#define V4L2_TUNER_CAP_LANG1            0x0040

/*  Flags for the 'rxsubchans' field */
#define V4L2_TUNER_SUB_MONO             0x0001
#define V4L2_TUNER_SUB_STEREO           0x0002
#define V4L2_TUNER_SUB_LANG2            0x0004
#define V4L2_TUNER_SUB_SAP              0x0004
#define V4L2_TUNER_SUB_LANG1            0x0008

/*  Values for the 'audmode' field */
#define V4L2_TUNER_MODE_MONO            0x0000
#define V4L2_TUNER_MODE_STEREO          0x0001
#define V4L2_TUNER_MODE_LANG2           0x0002
#define V4L2_TUNER_MODE_SAP             0x0002
#define V4L2_TUNER_MODE_LANG1           0x0003

struct v4l2_frequency
{
        __u32   tuner;
/* ### FIXME #1: add mode flag here?  tv vs. radio, ...  */
/* ### FIXME #2: add stuff for analog SAT here ?         */
        __u32   frequency;
        __u32   reserved[2];
};

/*
 *      A U D I O
 */
struct v4l2_audio
{
        __u32   audio;
        __u8    name[32];
        __u32   capability;
        __u32   mode;
        __u32   reserved[2];
};
/*  Flags for the 'capability' field */
#define V4L2_AUDCAP_EFFECTS             0x0020
#define V4L2_AUDCAP_LOUDNESS            0x0040
#define V4L2_AUDCAP_AVL                 0x0080

/*  Flags for the 'mode' field */
#define V4L2_AUDMODE_LOUDNESS           0x00002
#define V4L2_AUDMODE_AVL                0x00004
#define V4L2_AUDMODE_STEREO_field       0x0FF00
#define V4L2_AUDMODE_STEREO_LINEAR      0x00100
#define V4L2_AUDMODE_STEREO_PSEUDO      0x00200
#define V4L2_AUDMODE_STEREO_SPATIAL30   0x00300
#define V4L2_AUDMODE_STEREO_SPATIAL50   0x00400

struct v4l2_audioout
{
        __u32   audio;
        __u8    name[32];
        __u32   capability;
        __u32   mode;
        __u32   reserved[2];
};

/*
 *      D A T A   S E R V I C E S   ( V B I )
 *
 *      Data services API by Michael Schimek
 */

struct v4l2_vbi_format
{
        __u32   sampling_rate;          /* in 1 Hz */
        __u32   offset;
        __u32   samples_per_line;
        __u32   sample_format;          /* V4L2_VBI_SF_* */
        __s32   start[2];
        __u32   count[2];
        __u32   flags;                  /* V4L2_VBI_* */
        __u32   reserved[2];            /* must be zero */
};

/*  VBI flags  */
#define V4L2_VBI_UNSYNC         (1<< 0)
#define V4L2_VBI_INTERLACED     (1<< 1)


/*
 *      A G G R E G A T E   S T R U C T U R E S
 */

/*      Stream data format
 */
struct v4l2_format
{
        enum v4l2_buf_type type;
        union
        {
                struct v4l2_pix_format  pix;  // V4L2_BUF_TYPE_VIDEO_CAPTURE
                struct v4l2_window      win;  // V4L2_BUF_TYPE_VIDEO_OVERLAY
                struct v4l2_vbi_format  vbi;  // V4L2_BUF_TYPE_VBI_CAPTURE
                __u8    raw_data[200];        // user-defined
        } fmt;
};


/*      Stream type-dependent parameters
 */
struct v4l2_streamparm
{
        enum v4l2_buf_type type;
        union
        {
                struct v4l2_captureparm capture;
                struct v4l2_outputparm  output;
                __u8    raw_data[200];  /* user-defined */
        } parm;
};



/*
 *      I O C T L   C O D E S   F O R   V I D E O   D E V I C E S
 *
 */
#define VIDIOC_QUERYCAP         _IOR  ('V',  0, struct v4l2_capability)
#define VIDIOC_RESERVED         _IO   ('V',  1)
#define VIDIOC_ENUM_FMT         _IOWR ('V',  2, struct v4l2_fmtdesc)
#define VIDIOC_G_FMT            _IOWR ('V',  4, struct v4l2_format)
#define VIDIOC_S_FMT            _IOWR ('V',  5, struct v4l2_format)
#define VIDIOC_G_COMP           _IOR  ('V',  6, struct v4l2_compression)
#define VIDIOC_S_COMP           _IOW  ('V',  7, struct v4l2_compression)
#define VIDIOC_REQBUFS          _IOWR ('V',  8, struct v4l2_requestbuffers)
#define VIDIOC_QUERYBUF         _IOWR ('V',  9, struct v4l2_buffer)
#define VIDIOC_G_FBUF           _IOR  ('V', 10, struct v4l2_framebuffer)
#define VIDIOC_S_FBUF           _IOW  ('V', 11, struct v4l2_framebuffer)
#define VIDIOC_OVERLAY          _IOWR ('V', 14, int)
#define VIDIOC_QBUF             _IOWR ('V', 15, struct v4l2_buffer)
#define VIDIOC_DQBUF            _IOWR ('V', 17, struct v4l2_buffer)
#define VIDIOC_STREAMON         _IOW  ('V', 18, int)
#define VIDIOC_STREAMOFF        _IOW  ('V', 19, int)
#define VIDIOC_G_PARM           _IOWR ('V', 21, struct v4l2_streamparm)
#define VIDIOC_S_PARM           _IOW  ('V', 22, struct v4l2_streamparm)
#define VIDIOC_G_STD            _IOR  ('V', 23, v4l2_std_id)
#define VIDIOC_S_STD            _IOW  ('V', 24, v4l2_std_id)
#define VIDIOC_ENUMSTD          _IOWR ('V', 25, struct v4l2_enumstd)
#define VIDIOC_ENUMINPUT        _IOWR ('V', 26, struct v4l2_input)
#define VIDIOC_G_CTRL           _IOWR ('V', 27, struct v4l2_control)
#define VIDIOC_S_CTRL           _IOW  ('V', 28, struct v4l2_control)
#define VIDIOC_G_TUNER          _IOWR ('V', 29, struct v4l2_tuner)
#define VIDIOC_S_TUNER          _IOW  ('V', 30, struct v4l2_tuner)
#define VIDIOC_G_AUDIO          _IOWR ('V', 33, struct v4l2_audio)
#define VIDIOC_S_AUDIO          _IOW  ('V', 34, struct v4l2_audio)
#define VIDIOC_QUERYCTRL        _IOWR ('V', 36, struct v4l2_queryctrl)
#define VIDIOC_QUERYMENU        _IOWR ('V', 37, struct v4l2_querymenu)
#define VIDIOC_G_INPUT          _IOR  ('V', 38, int)
#define VIDIOC_S_INPUT          _IOWR ('V', 39, int)
#define VIDIOC_G_OUTPUT         _IOR  ('V', 46, int)
#define VIDIOC_S_OUTPUT         _IOWR ('V', 47, int)
#define VIDIOC_ENUMOUTPUT       _IOWR ('V', 48, struct v4l2_output)
#define VIDIOC_G_AUDOUT         _IOWR ('V', 49, struct v4l2_audioout)
#define VIDIOC_S_AUDOUT         _IOW  ('V', 50, struct v4l2_audioout)
#define VIDIOC_G_MODULATOR      _IOWR ('V', 54, struct v4l2_modulator)
#define VIDIOC_S_MODULATOR      _IOW  ('V', 55, struct v4l2_modulator)
#define VIDIOC_G_FREQUENCY      _IOWR ('V', 56, struct v4l2_frequency)
#define VIDIOC_S_FREQUENCY      _IOW  ('V', 57, struct v4l2_frequency)
#define VIDIOC_CROPCAP          _IOR  ('V', 58, struct v4l2_cropcap)
#define VIDIOC_G_CROP           _IOR  ('V', 59, struct v4l2_crop)
#define VIDIOC_S_CROP           _IOW  ('V', 60, struct v4l2_crop)
#define VIDIOC_G_JPEGCOMP       _IOR  ('V', 61, struct v4l2_jpegcompression)
#define VIDIOC_S_JPEGCOMP       _IOW  ('V', 62, struct v4l2_jpegcompression)
#define VIDIOC_QUERYSTD         _IOW  ('V', 63, v4l2_std_id)
#define VIDIOC_TRY_FMT          _IOW  ('V', 63, struct v4l2_format)

#define BASE_VIDIOC_PRIVATE     192             /* 192-255 are private */


#ifdef __KERNEL__
/*
 *
 *      V 4 L 2   D R I V E R   H E L P E R   A P I
 *
 *      Some commonly needed functions for drivers (v4l2-common.o module)
 */
#include <linux/fs.h>

/*  Video standard functions  */
extern unsigned int v4l2_video_std_fps(struct v4l2_standard *vs);
extern unsigned long v4l2_video_std_tpf(struct v4l2_standard *vs);
extern int v4l2_video_std_construct(struct v4l2_standard *vs, int id);

/*  Compatibility layer interface  */
typedef int (*v4l2_kioctl)(struct inode *inode, struct file *file,
                           unsigned int cmd, void *arg);
int v4l_compat_translate_ioctl(struct inode *inode, struct file *file,
                               int cmd, void *arg, v4l2_kioctl driver_ioctl);

/* names for fancy debug output */
extern char *v4l2_field_names[];
extern char *v4l2_type_names[];

#endif /* __KERNEL__ */
#endif /* __LINUX_VIDEODEV2_H */

/*
 * Local variables:
 * c-basic-offset: 8
 * End:
 */



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