> Hm, this isn't that bad. ;). You're just doing byte-by-byte. You could
> try grabbing 32-bit frames, so you can work with 32-bit variables
> (glib's guint32, you can use sys/types.h's __u32 too). If so, here's my
> try:
Well, with 32bit you can simply set a bit in a control register and the
bt878 will byteswap in hardware for you. That requires the v4l2 API
through ...
Gerd
--
You can't please everybody. And usually if you _try_ to please
everybody, the end result is one big mess.
-- Linus Torvalds, 2002-04-20
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