> Why do you think so? API.html says
> "The number of frames supported is device dependent and may only be one"
> and the way my driver works, more than one buffer would be just waste of
> memory.
> 
> My driver has workaround for buggy applications which emulates two buffers
> with just one by placing them into same memory address. But this feels a
> bit hackish (although I guess it's still V4L api compatible, at least as
> long as one doesn't _write_ to the mmap-buffer).

If the card can land multiple frames in multiple buffers it really helps to
have the double/triple buffering


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