As I consider that this part of viking needs some redesign, I stay on
a bypass solution for 1.0.
Here is a simpler version of my patch.

2010/9/30 Guilhem Bonnefille <guilhem.bonnefi...@gmail.com>:
> 2010/9/25 Jocelyn Jaubert <jocelyn.jaub...@gmail.com>:
>> In any case, your commit might be clearer if an argument to fonction
>> draw_update() was added to propagate the information if we need a
>> download or not. I don't really like "global variables", but I
>> understand why you have added one there :)
>
> Sure. But I'm really disapointed by current behaviour of viking.
> Panning is now smooth: it's good.
> But each XEvent trigger many file access, while we have a memory cache.
> IMHO, the matter is that the code checks and eventuallyrefresh file
> cache before simply using the memory cache.
>
> I think a better solution could be to always use memory cache and only
> check/refresh file cache for missing tiles.
>
> Any other idea?
> --
> Guilhem BONNEFILLE
> -=- JID: gu...@im.apinc.org MSN: guilhem_bonnefi...@hotmail.com
> -=- mailto:guilhem.bonnefi...@gmail.com
> -=- http://nathguil.free.fr/
>



-- 
Guilhem BONNEFILLE
-=- JID: gu...@im.apinc.org MSN: guilhem_bonnefi...@hotmail.com
-=- mailto:guilhem.bonnefi...@gmail.com
-=- http://nathguil.free.fr/

Attachment: pan_autodownload.patch
Description: Binary data

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