As I consider that this part of viking needs some redesign, I stay on a bypass solution for 1.0. Here is a simpler version of my patch.
2010/9/30 Guilhem Bonnefille <guilhem.bonnefi...@gmail.com>: > 2010/9/25 Jocelyn Jaubert <jocelyn.jaub...@gmail.com>: >> In any case, your commit might be clearer if an argument to fonction >> draw_update() was added to propagate the information if we need a >> download or not. I don't really like "global variables", but I >> understand why you have added one there :) > > Sure. But I'm really disapointed by current behaviour of viking. > Panning is now smooth: it's good. > But each XEvent trigger many file access, while we have a memory cache. > IMHO, the matter is that the code checks and eventuallyrefresh file > cache before simply using the memory cache. > > I think a better solution could be to always use memory cache and only > check/refresh file cache for missing tiles. > > Any other idea? > -- > Guilhem BONNEFILLE > -=- JID: gu...@im.apinc.org MSN: guilhem_bonnefi...@hotmail.com > -=- mailto:guilhem.bonnefi...@gmail.com > -=- http://nathguil.free.fr/ > -- Guilhem BONNEFILLE -=- JID: gu...@im.apinc.org MSN: guilhem_bonnefi...@hotmail.com -=- mailto:guilhem.bonnefi...@gmail.com -=- http://nathguil.free.fr/
pan_autodownload.patch
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