Dnia wtorek, 18 lipca 2006 03:57, Hari Krishna Dara napisaĆ: > I am creating a new card game for Vim7 and wonder if anyone is > interested to try it and give me feedback. The game is quite usable at > the current state, though there are some pending issues. Here are a > couple of snapshots of the game to get you interested: > > http://haridara.googlepages.com/arimona.html > http://haridara.googlepages.com/arimona-middle.html > > I have only tried the game so far on Windows, and the Unicode symbols > that the game requires are found to be in the following fonts (out of > those that I have installed):
Works perfectly on Linux with always present families: Nimbus, Bitstream/DejaVu. > Unlike in solitaire however, you can't move cards back from > foundation. Unpossibility to break stack into parts is feature or bug? If feature not in rules would be handy. (Stack is sequence of eg. 6432 and I want to move only 32 to uncover 4). > The game changes the global 'encoding' to "utf-8", as it uses the > Unicode symbols to show the card symbols. I don't know the complete > impact of this on an existing Vim session, Possibly disastrous. No, Arimona didn't destroy anything - just wrong experiences from the past. Thanks, much fun :) m. ps. Any plans for final animation? ;)