patch 9.1.1622: Patch v9.1.1432 causes performance regressions
Commit:
https://github.com/vim/vim/commit/cda0d17f5937c9e09d6821da64e57d589fd3c404
Author: Yee Cheng Chin <[email protected]>
Date: Sun Aug 10 10:03:26 2025 +0200
patch 9.1.1622: Patch v9.1.1432 causes performance regressions
Problem: Patch v9.1.1432 causes performance regressions
Solution: Revert "patch 9.1.1432: GTK GUI: Buffer menu does not handle
unicode correctly" (Yee Cheng Chin).
This reverts commit 08896dd330c6dc8324618fde482db968e6f71088.
The previous change to support Unicode characters properly in the
buffers menu resorted to removing all buffer menus and re-add the
buffers after doing a sort, per each buffer addition. This was quite
slow because if Vim is trying to load in multiple buffers at once (e.g.
when loading a session) this scales in O(n^2) and Vim can freeze for
dozens of seconds when adding a few hundred buffers.
related: #17405
related: #17928
fixes: #17897
Signed-off-by: Yee Cheng Chin <[email protected]>
Signed-off-by: Christian Brabandt <[email protected]>
diff --git a/runtime/menu.vim b/runtime/menu.vim
index afe61d637..c9acf76ca 100644
--- a/runtime/menu.vim
+++ b/runtime/menu.vim
@@ -2,7 +2,7 @@
" You can also use this as a start for your own set of menus.
"
" Maintainer: The Vim Project <https://github.com/vim/vim>
-" Last Change: 2025 Jun 04
+" Last Change: 2023 Aug 10
" Former Maintainer: Bram Moolenaar <[email protected]>
" Note that ":an" (short for ":anoremenu") is often used to make a menu work
@@ -693,7 +693,12 @@ def s:BMAdd()
if s:bmenu_count == &menuitems && s:bmenu_short == 0
s:BMShow()
else
- s:BMRedraw()
+ var name = expand("<afile>")
+ var num = str2nr(expand("<abuf>"))
+ if s:BMCanAdd(name, num)
+ s:BMFilename(name, num)
+ s:bmenu_count += 1
+ endif
endif
endif
enddef
@@ -741,10 +746,6 @@ def s:BMShow()
s:bmenu_count = 0
s:bmenu_items = {}
- s:BMRedraw()
-enddef
-
-def s:BMRedraw()
# Remove old menu, if it exists; keep one entry to avoid a torn off menu to
# disappear. Use try/catch to avoid setting v:errmsg
try
@@ -767,30 +768,26 @@ def s:BMRedraw()
unmenu &Buffers.Dummy
# figure out how many buffers there are
- var buffer_menu_items = []
var buf = 1
while buf <= bufnr('$')
- var name = bufname(buf)
- if s:BMCanAdd(name, buf)
- add(buffer_menu_items, [substitute(name, ".", '\L
+ if s:BMCanAdd(bufname(buf), buf)
+ s:bmenu_count = s:bmenu_count + 1
endif
buf += 1
endwhile
- s:bmenu_count = len(buffer_menu_items)
-
if s:bmenu_count <= &menuitems
s:bmenu_short = 0
endif
# iterate through buffer list, adding each buffer to the menu:
- sort(buffer_menu_items)
-
- var i = 0
- for menu_item in buffer_menu_items
- s:BMFilename(menu_item[1], menu_item[2], i)
- i += 1
- endfor
-
+ buf = 1
+ while buf <= bufnr('$')
+ var name = bufname(buf)
+ if s:BMCanAdd(name, buf)
+ call s:BMFilename(name, buf)
+ endif
+ buf += 1
+ endwhile
s:bmenu_wait = 0
aug buffer_list
au!
@@ -799,6 +796,22 @@ def s:BMRedraw()
aug END
enddef
+def s:BMHash(name: string): number
+ # Make name all upper case, so that chars are between 32 and 96
+ var nm = substitute(name, ".*", '\U
+ var sp: number
+ if has("ebcdic")
+ # HACK: Replace all non alphabetics with 'Z'
+ # Just to make it work for now.
+ nm = substitute(nm, "[^A-Z]", 'Z', "g")
+ sp = char2nr('A') - 1
+ else
+ sp = char2nr(' ')
+ endif
+ # convert first six chars into a number for sorting:
+ return (char2nr(nm[0]) - sp) * 0x800000 + (char2nr(nm[1]) - sp) * 0x20000 +
(char2nr(nm[2]) - sp) * 0x1000 + (char2nr(nm[3]) - sp) * 0x80 + (char2nr(nm[4])
- sp) * 0x20 + (char2nr(nm[5]) - sp)
+enddef
+
def s:BMHash2(name: string): string
var nm = substitute(name, ".", '\L
if nm[0] < 'a' || nm[0] > 'z'
@@ -819,16 +832,17 @@ def s:BMHash2(name: string): string
enddef
" Insert a buffer name into the buffer menu.
-def s:BMFilename(name: string, num: number, index: number)
+def s:BMFilename(name: string, num: number)
var munge = s:BMMunge(name, num)
+ var hash = s:BMHash(munge)
var cmd: string
if s:bmenu_short == 0
s:bmenu_items[num] = munge
- cmd = 'an ' .. g:bmenu_priority .. '.9999.' .. index .. ' &Buffers.' ..
munge
+ cmd = 'an ' .. g:bmenu_priority .. '.' .. hash .. ' &Buffers.' .. munge
else
var menu_name = s:BMHash2(munge) .. munge
s:bmenu_items[num] = menu_name
- cmd = 'an ' .. g:bmenu_priority .. '.9999.0.' .. index .. ' &Buffers.' ..
menu_name
+ cmd = 'an ' .. g:bmenu_priority .. '.' .. hash .. '.' .. hash .. '
&Buffers.' .. menu_name
endif
exe cmd .. ' :confirm b' .. num .. '<CR>'
enddef
diff --git a/src/testdir/test_gui.vim b/src/testdir/test_gui.vim
index 9fd840a53..16e8f9134 100644
--- a/src/testdir/test_gui.vim
+++ b/src/testdir/test_gui.vim
@@ -1767,17 +1767,4 @@ func Test_CursorHold_not_triggered_at_startup()
call assert_equal(['g:cursorhold_triggered=0'], found)
endfunc
-" Test that buffer names are shown at the end in the :Buffers menu
-func Test_Buffers_Menu()
- doautocmd LoadBufferMenu VimEnter
-
- let name = '天'
- exe ':badd ' .. name
- let nr = bufnr('$')
-
- let cmd = printf(':amenu Buffers.%s\ (%d)', name, nr)
- let menu = split(execute(cmd), '
')[1]
- call assert_match('^9999 '.. name, menu)
-endfunc
-
" vim: shiftwidth=2 sts=2 expandtab
diff --git a/src/version.c b/src/version.c
index ee0bf8b41..b28e3b2a4 100644
--- a/src/version.c
+++ b/src/version.c
@@ -719,6 +719,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 1622,
/**/
1621,
/**/
--
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