>Gregg Eshelman wrote:
>
>>Something you have to watch out for is that some
>>games written for the older Macs had no speed control
>>code, they'd just run as fast as possible. Thus they
>>become unplayable on newer Macs because they run
>>super fast. (Same problem as with early games written
>>for the PC and PC/XT boxes.)
>
>
>On some platforms you'd run a degrader of some sort.
>Doesn't one exist for the mac?
>

The past couple messages have come in duplicate from this list. Anyone know
why?

Steve Conrad
810 Main
Henrietta, MO 64036
816-494-5692                                     http://sasha91.0pi.com
www.fortunecity.com/rivendell/stonekeep/600

   It is no secret (nor should it come as any surprise) that humankind's
most noble impulses often surface during the most trying of times, that
human spirit rises to the challenge when faced with adversity, that human
strength is born from human failings...Is it any wonder, then, that the
SDF-1 crew became a tighter family after the fortress had been exiled than
it had before?

     From the log of Captain (later Admiral) Henry Gloval



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