On Tue, May 10, 2016 at 01:25:37PM +0200, Gerd Hoffmann wrote: > Hi, > > > > > Rendered versions are available here: > > > > https://www.kraxel.org/virtio/virtio-v1.0-cs03-virtio-gpu.pdf > > > > > > > > https://www.kraxel.org/virtio/virtio-v1.0-cs03-virtio-gpu.html#x1-2800007 > > > > I guess a non-fenced command only completes when the operation has > > > finished, too (so that a meaningful success/error value can be > > > produced)? > > > > When stuff is processed asynchronously the command can complete before > > the operation actually completed. Current qemu implementation does that > > only in 3d mode, when offloading stuff to the hardware (and verifies > > stuff beforehand, so if you try to kick 3d rendering with an invalid > > context id qemu will throw an error). > > > > I'll try to make that more clear in the text. > > Updated now. > > cheers, > Gerd
Is there a chance you could rebase and post? This is used widely, I think we shoould have it in 1.1 if at all possible. > > --------------------------------------------------------------------- > To unsubscribe, e-mail: virtio-dev-unsubscr...@lists.oasis-open.org > For additional commands, e-mail: virtio-dev-h...@lists.oasis-open.org --------------------------------------------------------------------- To unsubscribe, e-mail: virtio-dev-unsubscr...@lists.oasis-open.org For additional commands, e-mail: virtio-dev-h...@lists.oasis-open.org