I'm using VirtualGL to try to speed up access to a remote camera, but I'm 
getting error messages from VirtualGL.

My host system is a macbook pro 16". I connect to a VPN and use vglconnect 
and ssh configuration to forward my x11 connection through two hosts to my 
destination.The destination machine runs Fedora 30 and has an Nvidia Quadro 
M4000 graphics card. I can set VGL_CLIENT to the address on my host 
assigned by the VPN and get glxspheres64 to run (using vglrun) at 
approximately 700-800 frames per second for a bandwith total of 800-900 
Mpixels/sec (according to glxspheres64).

However, with the same setup I try to run vlc which fails. I need to be 
able to connect to the camera that is connected to this machine by USB. 
Running vlc without vglrun works but the frame rate is pretty slow. I'm 
hoping I can use VirtualGL to speed things up. Here are the error messages 
I receive when trying to run vlc:

[VGL] ERROR: Could not load GLX/OpenGL functions
[VGL]    /usr/lib64/VirtualGL/libvglfaker.so: undefined symbol: 
glXGetProcAddressARB
QMutex: destroying locked mutex

I am also trying to follow the instructions for setting up a VNC server on 
my destination machine but I haven't yet been successful at setting this up.

Suggestions welcome. Thank you in advance.

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