https://sourceforge.net/projects/virtualgl/files/VirtualGL/2.1.90%20%282.2beta1%29/

===============================================================================
Significant changes since 2.1.4
===============================================================================
[1]
Added option which, when enabled, will cause VirtualGL to display a logo
in the bottom right-hand corner of the 3D window.  This is meant as a
debugging tool to allow users to determine whether or not VirtualGL is
active.
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[2]
Support for encrypting the VGL Transport with OpenSSL has been removed
from the default build and distribution packages.  It was only a
marginally useful feature, because VirtualGL also has the ability to
tunnel the VGL Transport through SSh.  It was necessary to maintain our
own static OpenSSL libraries on Linux in order to provide a version of
VirtualGL that was compatible across all Linux platforms, and this
required us to keep abreast of the latest OpenSSL security fixes, etc.
OpenSSL support can easily be re-added by building VirtualGL from source
(see BUILDING.txt.)
-------------------------------------------------------------------------------
[3]
Added a framework for creating generic image transport plugins.  See
rrtransport.h for a description of the API.
-------------------------------------------------------------------------------
[4]
Removed support for the proprietary Sun Ray plugin, since that plugin is
no longer available from Sun.
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[5]
For Linux, Mac/Intel, Solaris/x86, and Windows systems, the default
build of VirtualGL no longer uses TurboJPEG/IPP (which was based on the
proprietary Intel Performance Primitives) or Sun mediaLib.  Instead,
VirtualGL now uses libjpeg-turbo, a fully open source vector accelerated
JPEG codec developed in conjunction with the TigerVNC Project (and based
on libjpeg/SIMD.)

As a result of this, it is no longer necessary to install a separate
TurboJPEG package on Linux systems.
-------------------------------------------------------------------------------
[6]
Added a universal 32/64-bit VirtualGL Client binary for OS X.  The
32-bit fork works on 10.4 "Tiger" or later, and the 64-bit fork works on
10.5 "Leopard" or later.
-------------------------------------------------------------------------------
[7]
Added support for encoding images as I420 YUV and displaying through X
Video.  The images can either be displayed directly to the X server or
sent through the VGL transport for display using vglclient.  See the
User's Guide for more details.
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[8]
Renamed /etc/modprobe.d/virtualgl to /etc/modprobe.d/virtualgl.conf to
comply with the Ubuntu standard.
-------------------------------------------------------------------------------
[9]
Added VGL_SAMPLES environment variable (and vglrun -ms command line
switch) to force VirtualGL to select a multisampled visual or override
the level of multisampling selected by the 3D application.
-------------------------------------------------------------------------------
[10]
The uninstall script in the Mac distribution package should now work on
OS X 10.6.
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[11]
VirtualGL can now use pixel buffer objects (PBO's) to accelerate the
readback of the 3D pixels.  This particularly helps when multiple users
are sharing the GPU.  See the "Advanced Configuration" section of the
User's Guide for more information.
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[12]
On Linux systems, this version of VirtualGL works around the interaction
issues between libdlfaker.so and VirtualBox, thus eliminating the need
to specify CR_SYSTEM_GL_PATH or to run the VirtualBox application using
'vglrun -nodl'.
-------------------------------------------------------------------------------
[13]
This version of VirtualGL provides a binary package, documentation, and
full support for Cygwin/X.
-------------------------------------------------------------------------------
[14]
Fixed "free(): invalid pointer" error which occurred whenever an
application called XCloseDisplay() and the VGL_XVENDOR environment
variable was set.
-------------------------------------------------------------------------------
[15]
VirtualGL should now work properly when used with applications that
render to framebuffer objects (FBO's).
-------------------------------------------------------------------------------
[16]
vglconnect.bat should now work properly on 64-bit Windows systems.
Previously, it would fail if it was installed under the "Program Files
(x86)" directory.
-------------------------------------------------------------------------------
[17]
Added -gid option to vglserver_config to allow the group ID of the
vglusers group to be specified, if that group must be created.
-------------------------------------------------------------------------------
[18]
TCBench should now work properly on OS X.
-------------------------------------------------------------------------------

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