On 4/6/11 10:06 AM, Nathan Kidd wrote:
> When the 3D model is drawn, scale numbers are drawn along the axis. 
> (-10, -5, 0, 5, 10). With VGL or even with some plain remote X servers 
> those numbers are drawn with black boxes.  If you run on local console 
> you'll see the numbers.  (I'm currently trying to track this down; the 
> real numbers are drawn to a pixmap via X RENDER extension, pulled in to 
> GL textures where I see good data, and then drawn to the GLXPixmap.)

TurboVNC has no RENDER extension.  Could that be the problem?  :)

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