Use remove_conflicting_framebuffers(NULL) instead of duplicating it.

Signed-off-by: Michał Mirosław <mirq-li...@rere.qmqm.pl>
Acked-by: Maxime Ripard <maxime.rip...@free-electrons.com>
Acked-by: Daniel Vetter <daniel.vet...@ffwll.ch>
---
 drivers/gpu/drm/sun4i/sun4i_drv.c | 18 +-----------------
 1 file changed, 1 insertion(+), 17 deletions(-)

diff --git a/drivers/gpu/drm/sun4i/sun4i_drv.c 
b/drivers/gpu/drm/sun4i/sun4i_drv.c
index 50d19605c38f..555b5db8036f 100644
--- a/drivers/gpu/drm/sun4i/sun4i_drv.c
+++ b/drivers/gpu/drm/sun4i/sun4i_drv.c
@@ -60,22 +60,6 @@ static struct drm_driver sun4i_drv_driver = {
        /* Frame Buffer Operations */
 };
 
-static void sun4i_remove_framebuffers(void)
-{
-       struct apertures_struct *ap;
-
-       ap = alloc_apertures(1);
-       if (!ap)
-               return;
-
-       /* The framebuffer can be located anywhere in RAM */
-       ap->ranges[0].base = 0;
-       ap->ranges[0].size = ~0;
-
-       drm_fb_helper_remove_conflicting_framebuffers(ap, "sun4i-drm-fb", 
false);
-       kfree(ap);
-}
-
 static int sun4i_drv_bind(struct device *dev)
 {
        struct drm_device *drm;
@@ -118,7 +102,7 @@ static int sun4i_drv_bind(struct device *dev)
        drm->irq_enabled = true;
 
        /* Remove early framebuffers (ie. simplefb) */
-       sun4i_remove_framebuffers();
+       drm_fb_helper_remove_conflicting_framebuffers(NULL, "sun4i-drm-fb", 
false);
 
        /* Create our framebuffer */
        ret = sun4i_framebuffer_init(drm);
-- 
2.18.0

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