On Tue, May 14, 2019 at 11:25:34AM +0800, Jason Wang wrote: > > On 2019/5/14 上午1:23, Stefano Garzarella wrote: > > On Mon, May 13, 2019 at 05:58:53PM +0800, Jason Wang wrote: > > > On 2019/5/10 下午8:58, Stefano Garzarella wrote: > > > > Since virtio-vsock was introduced, the buffers filled by the host > > > > and pushed to the guest using the vring, are directly queued in > > > > a per-socket list avoiding to copy it. > > > > These buffers are preallocated by the guest with a fixed > > > > size (4 KB). > > > > > > > > The maximum amount of memory used by each socket should be > > > > controlled by the credit mechanism. > > > > The default credit available per-socket is 256 KB, but if we use > > > > only 1 byte per packet, the guest can queue up to 262144 of 4 KB > > > > buffers, using up to 1 GB of memory per-socket. In addition, the > > > > guest will continue to fill the vring with new 4 KB free buffers > > > > to avoid starvation of her sockets. > > > > > > > > This patch solves this issue copying the payload in a new buffer. > > > > Then it is queued in the per-socket list, and the 4KB buffer used > > > > by the host is freed. > > > > > > > > In this way, the memory used by each socket respects the credit > > > > available, and we still avoid starvation, paying the cost of an > > > > extra memory copy. When the buffer is completely full we do a > > > > "zero-copy", moving the buffer directly in the per-socket list. > > > > > > I wonder in the long run we should use generic socket accouting mechanism > > > provided by kernel (e.g socket, skb, sndbuf, recvbug, truesize) instead of > > > vsock specific thing to avoid duplicating efforts. > > I agree, the idea is to switch to sk_buff but this should require an huge > > change. If we will use the virtio-net datapath, it will become simpler. > > > Yes, unix domain socket is one example that uses general skb and socket > structure. And we probably need some kind of socket pair on host. Using > socket can also simplify the unification with vhost-net which depends on the > socket proto_ops to work. I admit it's a huge change probably, we can do it > gradually. >
Yes, I also prefer to do this change gradually :) > > > > > > > > Signed-off-by: Stefano Garzarella <sgarz...@redhat.com> > > > > --- > > > > drivers/vhost/vsock.c | 2 + > > > > include/linux/virtio_vsock.h | 8 +++ > > > > net/vmw_vsock/virtio_transport.c | 1 + > > > > net/vmw_vsock/virtio_transport_common.c | 95 > > > > ++++++++++++++++++------- > > > > 4 files changed, 81 insertions(+), 25 deletions(-) > > > > > > > > diff --git a/drivers/vhost/vsock.c b/drivers/vhost/vsock.c > > > > index bb5fc0e9fbc2..7964e2daee09 100644 > > > > --- a/drivers/vhost/vsock.c > > > > +++ b/drivers/vhost/vsock.c > > > > @@ -320,6 +320,8 @@ vhost_vsock_alloc_pkt(struct vhost_virtqueue *vq, > > > > return NULL; > > > > } > > > > + pkt->buf_len = pkt->len; > > > > + > > > > nbytes = copy_from_iter(pkt->buf, pkt->len, &iov_iter); > > > > if (nbytes != pkt->len) { > > > > vq_err(vq, "Expected %u byte payload, got %zu bytes\n", > > > > diff --git a/include/linux/virtio_vsock.h b/include/linux/virtio_vsock.h > > > > index e223e2632edd..345f04ee9193 100644 > > > > --- a/include/linux/virtio_vsock.h > > > > +++ b/include/linux/virtio_vsock.h > > > > @@ -54,9 +54,17 @@ struct virtio_vsock_pkt { > > > > void *buf; > > > > u32 len; > > > > u32 off; > > > > + u32 buf_len; > > > > bool reply; > > > > }; > > > > +struct virtio_vsock_buf { > > > > + struct list_head list; > > > > + void *addr; > > > > + u32 len; > > > > + u32 off; > > > > +}; > > > > + > > > > struct virtio_vsock_pkt_info { > > > > u32 remote_cid, remote_port; > > > > struct vsock_sock *vsk; > > > > diff --git a/net/vmw_vsock/virtio_transport.c > > > > b/net/vmw_vsock/virtio_transport.c > > > > index 15eb5d3d4750..af1d2ce12f54 100644 > > > > --- a/net/vmw_vsock/virtio_transport.c > > > > +++ b/net/vmw_vsock/virtio_transport.c > > > > @@ -280,6 +280,7 @@ static void virtio_vsock_rx_fill(struct > > > > virtio_vsock *vsock) > > > > break; > > > > } > > > > + pkt->buf_len = buf_len; > > > > pkt->len = buf_len; > > > > sg_init_one(&hdr, &pkt->hdr, sizeof(pkt->hdr)); > > > > diff --git a/net/vmw_vsock/virtio_transport_common.c > > > > b/net/vmw_vsock/virtio_transport_common.c > > > > index 602715fc9a75..0248d6808755 100644 > > > > --- a/net/vmw_vsock/virtio_transport_common.c > > > > +++ b/net/vmw_vsock/virtio_transport_common.c > > > > @@ -65,6 +65,9 @@ virtio_transport_alloc_pkt(struct > > > > virtio_vsock_pkt_info *info, > > > > pkt->buf = kmalloc(len, GFP_KERNEL); > > > > if (!pkt->buf) > > > > goto out_pkt; > > > > + > > > > + pkt->buf_len = len; > > > > + > > > > err = memcpy_from_msg(pkt->buf, info->msg, len); > > > > if (err) > > > > goto out; > > > > @@ -86,6 +89,46 @@ virtio_transport_alloc_pkt(struct > > > > virtio_vsock_pkt_info *info, > > > > return NULL; > > > > } > > > > +static struct virtio_vsock_buf * > > > > +virtio_transport_alloc_buf(struct virtio_vsock_pkt *pkt, bool > > > > zero_copy) > > > > +{ > > > > + struct virtio_vsock_buf *buf; > > > > + > > > > + if (pkt->len == 0) > > > > + return NULL; > > > > + > > > > + buf = kzalloc(sizeof(*buf), GFP_KERNEL); > > > > + if (!buf) > > > > + return NULL; > > > > + > > > > + /* If the buffer in the virtio_vsock_pkt is full, we can move > > > > it to > > > > + * the new virtio_vsock_buf avoiding the copy, because we are > > > > sure that > > > > + * we are not use more memory than that counted by the credit > > > > mechanism. > > > > + */ > > > > + if (zero_copy && pkt->len == pkt->buf_len) { > > > > + buf->addr = pkt->buf; > > > > + pkt->buf = NULL; > > > > + } else { > > > > > > Is the copy still needed if we're just few bytes less? We meet similar > > > issue > > > for virito-net, and virtio-net solve this by always copy first 128bytes > > > for > > > big packets. > > > > > > See receive_big() > > I'm seeing, It is more sophisticated. > > IIUC, virtio-net allocates a sk_buff with 128 bytes of buffer, then copies > > the > > first 128 bytes, then adds the buffer used to receive the packet as a frag > > to > > the skb. > > > Yes and the point is if the packet is smaller than 128 bytes the pages will > be recycled. > > So it's avoid the overhead of allocation of a large buffer. I got it. Just a curiosity, why the threshold is 128 bytes? > > > > Do you suggest to implement something similar, or for now we can use my > > approach and if we will merge the datapath we can reuse the virtio-net > > approach? > > > I think we need a better threshold. If I understand the patch correctly, we > will do copy unless the packet is 64K when guest is doing receiving. 1 byte > packet is indeed a problem, but we need to solve it without losing too much > performance. It is correct. I'll try to figure out a better threshold and the usage of order 0 page. Thanks again for your advices, Stefano _______________________________________________ Virtualization mailing list Virtualization@lists.linux-foundation.org https://lists.linuxfoundation.org/mailman/listinfo/virtualization