Generic framebuffer emulation uses a shadow buffer for framebuffers with
dirty() function. If drivers want to use the shadow FB without such a
function, they can now set prefer_shadow or prefer_shadow_fbdev in their
mode_config structures. The former flag is exported to userspace, the latter
flag is fbdev-only.

Signed-off-by: Thomas Zimmermann <tzimmerm...@suse.de>
---
 drivers/gpu/drm/drm_fb_helper.c | 19 ++++++++++++++-----
 include/drm/drm_mode_config.h   |  5 +++++
 2 files changed, 19 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index 7ba6a0255821..56ef169e1814 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -421,7 +421,9 @@ static void drm_fb_helper_dirty_work(struct work_struct 
*work)
                                return;
                        drm_fb_helper_dirty_blit_real(helper, &clip_copy);
                }
-               helper->fb->funcs->dirty(helper->fb, NULL, 0, 0, &clip_copy, 1);
+               if (helper->fb->funcs->dirty)
+                       helper->fb->funcs->dirty(helper->fb, NULL, 0, 0,
+                                                &clip_copy, 1);
 
                if (helper->buffer)
                        drm_client_buffer_vunmap(helper->buffer);
@@ -620,9 +622,6 @@ static void drm_fb_helper_dirty(struct fb_info *info, u32 
x, u32 y,
        struct drm_clip_rect *clip = &helper->dirty_clip;
        unsigned long flags;
 
-       if (!helper->fb->funcs->dirty)
-               return;
-
        spin_lock_irqsave(&helper->dirty_lock, flags);
        clip->x1 = min_t(u32, clip->x1, x);
        clip->y1 = min_t(u32, clip->y1, y);
@@ -2166,6 +2165,16 @@ static struct fb_deferred_io drm_fbdev_defio = {
        .deferred_io    = drm_fb_helper_deferred_io,
 };
 
+static bool drm_fbdev_use_shadow_fb(struct drm_fb_helper *fb_helper)
+{
+       struct drm_device *dev = fb_helper->dev;
+       struct drm_framebuffer *fb = fb_helper->fb;
+
+       return dev->mode_config.prefer_shadow_fbdev |
+              dev->mode_config.prefer_shadow |
+              !!fb->funcs->dirty;
+}
+
 /**
  * drm_fb_helper_generic_probe - Generic fbdev emulation probe helper
  * @fb_helper: fbdev helper structure
@@ -2213,7 +2222,7 @@ int drm_fb_helper_generic_probe(struct drm_fb_helper 
*fb_helper,
 
        drm_fb_helper_fill_info(fbi, fb_helper, sizes);
 
-       if (fb->funcs->dirty) {
+       if (drm_fbdev_use_shadow_fb(fb_helper)) {
                struct fb_ops *fbops;
                void *shadow;
 
diff --git a/include/drm/drm_mode_config.h b/include/drm/drm_mode_config.h
index 759d462d028b..e1c751aca353 100644
--- a/include/drm/drm_mode_config.h
+++ b/include/drm/drm_mode_config.h
@@ -347,6 +347,8 @@ struct drm_mode_config_funcs {
  * @output_poll_work: delayed work for polling in process context
  * @preferred_depth: preferred RBG pixel depth, used by fb helpers
  * @prefer_shadow: hint to userspace to prefer shadow-fb rendering
+ * @prefer_shadow_fbdev: hint to framebuffer emulation to prefer shadow-fb \
+       rendering
  * @cursor_width: hint to userspace for max cursor width
  * @cursor_height: hint to userspace for max cursor height
  * @helper_private: mid-layer private data
@@ -852,6 +854,9 @@ struct drm_mode_config {
        /* dumb ioctl parameters */
        uint32_t preferred_depth, prefer_shadow;
 
+       /* fbdev parameters */
+       uint32_t prefer_shadow_fbdev;
+
        /**
         * @quirk_addfb_prefer_xbgr_30bpp:
         *
-- 
2.21.0

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