vlc | branch: master | Steve Lhomme <rob...@ycbcr.xyz> | Tue Sep 10 10:27:13 
2019 +0200| [71d333b483a4c7bca72d81b7f4d0a1403fb4f8c5] | committer: Steve Lhomme

opengl: don't shift the range for P016

Just like P010

> http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=71d333b483a4c7bca72d81b7f4d0a1403fb4f8c5
---

 modules/video_output/opengl/fragment_shaders.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/modules/video_output/opengl/fragment_shaders.c 
b/modules/video_output/opengl/fragment_shaders.c
index 79bba13912..9294ab6283 100644
--- a/modules/video_output/opengl/fragment_shaders.c
+++ b/modules/video_output/opengl/fragment_shaders.c
@@ -128,7 +128,7 @@ tc_yuv_base_init(opengl_tex_converter_t *tc, GLenum 
tex_target,
             return VLC_EGENERIC;
 
         /* Do a bit shift if samples are stored on LSB */
-        if (chroma != VLC_CODEC_P010)
+        if (chroma != VLC_CODEC_P010 && chroma != VLC_CODEC_P016)
             yuv_range_correction = (float)((1 << 16) - 1)
                                  / ((1 << desc->pixel_bits) - 1);
     }

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