vlc | branch: master | Steve Lhomme <[email protected]> | Mon Oct 14 13:56:54 2019 +0200| [35678ea5d918c1cfb4e6e6d70486b910f1d11be4] | committer: Steve Lhomme
d3d11_shaders: fix AYUV pixel shader > http://git.videolan.org/gitweb.cgi/vlc.git/?a=commit;h=35678ea5d918c1cfb4e6e6d70486b910f1d11be4 --- modules/video_output/win32/d3d11_shaders.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/modules/video_output/win32/d3d11_shaders.c b/modules/video_output/win32/d3d11_shaders.c index 14bd536aec..eadf5a9234 100644 --- a/modules/video_output/win32/d3d11_shaders.c +++ b/modules/video_output/win32/d3d11_shaders.c @@ -377,10 +377,10 @@ HRESULT D3D11_CompilePixelShader(vlc_object_t *o, d3d11_handle_t *hd3d, bool leg break; case DXGI_FORMAT_AYUV: psz_sampler[0] = - "sample.x = shaderTexture[0].Sample(SampleType, coords).z;\n" - "sample.y = shaderTexture[0].Sample(SampleType, coords).y;\n" - "sample.z = shaderTexture[0].Sample(SampleType, coords).x;\n" - "sample.a = shaderTexture[0].Sample(SampleType, coords).a;"; + "sample.x = shaderTexture[0].Sample(samplerState, coords).z;\n" + "sample.y = shaderTexture[0].Sample(samplerState, coords).y;\n" + "sample.z = shaderTexture[0].Sample(samplerState, coords).x;\n" + "sample.a = shaderTexture[0].Sample(samplerState, coords).a;"; break; case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_B8G8R8A8_UNORM: _______________________________________________ vlc-commits mailing list [email protected] https://mailman.videolan.org/listinfo/vlc-commits
