jeff s wrote:
>I am very sorry I missed the tag game and poetry party...

glad you caught some of it..sorry I had to leave when I did.

Learned a good bit, but very busy at work now so I'll be brief - would also
like responses.  ( I know the tag game didn't work - but it was an
interesting exiperience )

The bug ( the one where my Avatar couldn't be seen)  did crop up in by
testing of the Tag Avatar.  Oddly the Avatar appeared when I clicked on it
( err where it was supposed to br   ...Seems that it was there-  just not
visible.

I'm gonna set-up a third machine in the office to run VRML.  We share a T1
line.  Ought to be enough to judge Lag vs User Knowledge/Exiperience issues.

On the educational front - Image a teacher flipping through examples of
stuff they are dicussing - slides - models - whole worlds.  Have promised a
friend at Ga Tech a demo of something like that.

Lastly has anyone seen / heard of anything like this?  Like to know how
much of a "World First" we got going here  ;^}

steve







>I looked at the snaps miriam referred to
>at her and steveG's pages
>and I must say
>it looks like it was fun
>
>I gathered from miriam's note
>that an unhappy amount of lag was introduced
>by having a lot of people running around
>during the tag game...
>how many people and how much lag? (subjective is okay)
>
>the avatar-switching referred to
>in the note about the poetry part of the session
>sounded like it worked well and was interesting...
>anyone want to talk about it some to the list?
>
>any interesting lessons learned?
>or improvements noted which are needed by VNet?
>
>jeffs
>
>--
>Jeff Sonstein, MA   http://ariadne.iz.net/
>    http://ariadne.iz.net/~jeffs/jeffs.asc
>==========================================
>there are no bugs
>there are just undocumented features




        http://leper.to  VR Poetry online & in motion

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    ""I had nothing to offer anybody but my own confusion." -- Jack Kerouac.



        -- Chea Prince -- from Malinda McCall
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