Hello all; my Linux based Browser generates some events internally quite fast. (eg, position, orientation updates when moving) When I use these for eventOuts, a *lot* of data is sent to the EAI interface, and this creates long lags. I have not been able to locate in the spec how fast/many eventOuts should be generated. eg, when I am moving, every frame update gives me an eventOut; this is obviously too fast for a network shared world. can anyone *PLEASE* give me some hints? I'd like to release another version as soon as this "problem" is fixed. Thanks; John Stewart [EMAIL PROTECTED] http://www.crc.ca/FreeWRL/
