hmmmm
resounding non-response to my last message
so I'll try again  ;^}

I am trying to accomplish the following inside the server code
so more people can be logged on to a server at the same time
without the chat-lag symptoms we have observed
[retransmission of chat-text to everyone blocks at the same time
 and then suddely everyone catches up at the same time]:

o  communicate between threads (like VUser and WriterThread)
   asynchronously as much as possible
   and use method calls as little as possible
o  minimize synchronized code use/size in thread intercommunications

I am thinking of trying to use the observer/observable pattern

anyone have any comments/suggestions??

jeffs

--
Jeff Sonstein, M.A.     http://ariadne.iz.net/
        http://ariadne.iz.net/~jeffs/jeffs.asc
==============================================
there are no bugs
there are just undocumented features

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