hmmmm
resounding non-response to my last message
so I'll try again ;^}
I am trying to accomplish the following inside the server code
so more people can be logged on to a server at the same time
without the chat-lag symptoms we have observed
[retransmission of chat-text to everyone blocks at the same time
and then suddely everyone catches up at the same time]:
o communicate between threads (like VUser and WriterThread)
asynchronously as much as possible
and use method calls as little as possible
o minimize synchronized code use/size in thread intercommunications
I am thinking of trying to use the observer/observable pattern
anyone have any comments/suggestions??
jeffs
--
Jeff Sonstein, M.A. http://ariadne.iz.net/
http://ariadne.iz.net/~jeffs/jeffs.asc
==============================================
there are no bugs
there are just undocumented features