[this will be my last dune-related post to the vnet list -- from now
on i'll make these announcements on the big list]
i've put up some new dune binaries for your pleasure. v0.12 for
win95/98/NT, linux (glibc 2.0) and irix 6.5 are avaiable at:
http://www3.sympatico.ca/stephen.white/dune-0.12-win32.zip
http://www3.sympatico.ca/stephen.white/dune-0.12-linux.gz
http://www3.sympatico.ca/stephen.white/dune-0.12-irix-6.5.gz
the irix binary was compiled on an octane R12K under irix 6.5.7, but it
should work fine on any R5K- or R10K-based machine as well (O2, onyx,
etc).
new in this version:
- ElevationGrid now has its own creation dialog
- creating an ImageTexture automatically opens a file dialog
- rework of the browser interface on unix, so that it should report
errors more reliably
- win32 buttons should be functional again
- toolbar buttons now show "checked" state properly (eg.,
move/rotate/scale buttons, play/record buttons).
i'm still dodging the docs, but here are some quick notes on the less
obvious stuff:
- in the 3D window: CTRL rotates, SHIFT zooms
- in the scene tree: CTRL copies a node, CTRL-SHIFT creates a link
(similar to creating shortcuts on the windows desktop) -- the node
is instanced using DEF/USE
- the ImageTexture node has a (non-standard) field called "mode" --
this is just a testing thing that will go away eventually. it cycles
through four different texturing modes:
0 - normal texturing
1 - environment mapping
2 - planar mapping (texture is projected along the XZ plane)
3 - eye mapping (texture is projected from the eye point onto the
XY plane)
if you save a texture with any of these modes, it won't load in a VRML
browser (did i mention this was non-standard?)
stephen
--
stephen f. white
[EMAIL PROTECTED]
http://www.csclub.uwaterloo.ca/u/sfwhite/
i'm not a complete freak; some parts are missing.