use the same navigation keys/mouse-movements
which you would use with any other VRML scene
[and these depend upon what plugin you are using]

jeffs

--
Jeff Sonstein
Assistant Professor of Information Technology
Rochester Institute of Technology
---------------------------------------------
                       http://ariadne.iz.net/
                  http://www.it.rit.edu/~jxs/
       http://ariadne.iz.net/~jeffs/jeffs.asc
=============================================
there are no bugs
there are just undocumented features

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Gilda Aparecida
> de Assis
> Sent: Friday, September 29, 2000 3:58 PM
> To: [EMAIL PROTECTED]
> Subject: Avatars : interaction with Vnet world
> 
> 
> Hello.
> 
> How the avatars are moved into the Vnet World? Keyboard (what keys?) or mouse?
>  
> 
> Thanks.
> 
> 
> Gilda
> 
> Caxias do Sul - Brazil
> 
> 
> 

Reply via email to