Hi everyone, I case u haven't seen my big list posts, there is now a network working group for X3D aimed at putting support into X3D for things like routing events across network connections like you currently do with internal ROUTES. Of course, it will allow direct support for chat and game style comms internally from the Browser too. There is already an implementation being worked on by MediaMachines for their Flux Player (and other projects) - they are presenting a paper on it at the upcoming web3d conference in April.
Things are finally moving ahead in the web3d networking area: just think: ability to do low latency UDP or full featured http without having to use a proprietary implementation or go via some difficult external API layers. So if you want to support / influence the development of this part of the spec please join the working group. cheers, chris
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