Peter Amstutz wrote:
> So, try re-adding SetFocus() to the csGLCanvas::OnEnterWindow()
> method (in CS/plugins/video/canvas/wxgl/GLWXDriver2D.cpp).

Then a little later:
> So Ken, did you get a chance to make this change, and if so did it fix
> Ter'Angreal for you?
>

Oh yeah, it worked :)

I'm not entirely convinced that it's the right way to go about it.... but
looking at ter'angreal I notice that it's a bit more effort to put the focus
handling there, since the code that handles events needs to be independent
of wxwidgets. So I accept your quick hack ;)

-Ken


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