Peter Amstutz wrote: > So, try re-adding SetFocus() to the csGLCanvas::OnEnterWindow() > method (in CS/plugins/video/canvas/wxgl/GLWXDriver2D.cpp).
Then a little later: > So Ken, did you get a chance to make this change, and if so did it fix > Ter'Angreal for you? > Oh yeah, it worked :) I'm not entirely convinced that it's the right way to go about it.... but looking at ter'angreal I notice that it's a bit more effort to put the focus handling there, since the code that handles events needs to be independent of wxwidgets. So I accept your quick hack ;) -Ken _______________________________________________ vos-d mailing list vos-d@interreality.org http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d