Ole,
Got it.

I did go through udp local code previously and found
we are doing only UDP dear port based and error handling in the node.

Anyway , Thankyou so much for responding  patiently.

Thanks
Shiva



On Thu, 2 Jan 2020 at 18:11, <otr...@employees.org> wrote:

> Hi Shiva,
>
> > Forgot to add "reply-all", My apologies.
> >
> > Ole,
> > >>> Right, so if you do not want to accept UDP zero checksum packets in
> your application, add the check in your code.
> > I Agree. Just curious to know the design choice.
> >
> > So, by design, VPP hands over the UDP packet to "registered node"
> irrespective of the payload.
> > Is that correct?
>
> Yes that's correct. The UDP dispatcher can obviously not know anything
> about the UDP payload.
> There is very little to UDP. The VPP local IP handling only provides a
> demux point based on the destination port.
> And IP reassembly.
> The rest is up to the UDP application.
>
> https://git.fd.io/vpp/tree/src/vnet/udp/udp_local.c#n57
>
> Best regards,
> Ole
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