Thanks for tha reply. But This I have already done.Now I want to do
super sampling i.e instead of 1 ray/pixel n ray/pixel tp get better
quality.

On Sat, Jun 20, 2009 at 9:30 PM, <[email protected]> wrote:
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>   1. Help needed in vtkkwevolumeraycastmapper (puneet agrawal)
>   2. Re: Help needed in vtkkwevolumeraycastmapper (Francois Bertel)
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> ----------------------------------------------------------------------
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> Message: 1
> Date: Fri, 19 Jun 2009 21:38:38 +0530
> From: puneet agrawal <[email protected]>
> Subject: [VtkEdge] Help needed in vtkkwevolumeraycastmapper
> To: [email protected]
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> hii,
>  I am using vtkkwevolumeraycastmapper for volume rendering but i am
> facing some aliasing artifact.So, i want to do some super sampling.Can
> anyone help me how can i do this.
> Thanks
> Puneet
>
>
> ------------------------------
>
> Message: 2
> Date: Fri, 19 Jun 2009 12:33:51 -0400
> From: Francois Bertel <[email protected]>
> Subject: Re: [VtkEdge] Help needed in vtkkwevolumeraycastmapper
> To: [email protected]
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> Hello,
>
> there is no API to explicit change the sampling distance on
> vtkKWEVolumeRayCastMapper. But if you use directly
> vtkKWEGPUVolumeRayCastMapper you can do:
>
>  vtkKWEGPUVolumeRayCastMapper *mapper;
> [...]
> mapper->SetAutoAdjustSampleDistances(0);
> mapper->SetSampleDistance(distance);
>
> On Fri, Jun 19, 2009 at 12:08 PM, puneet agrawal<[email protected]> wrote:
>> hii,
>> ?I am using vtkkwevolumeraycastmapper for volume rendering but i am
>> facing some aliasing artifact.So, i want to do some super sampling.Can
>> anyone help me how can i do this.
>> Thanks
>> Puneet
>> _______________________________________________
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>
>
>
> --
> Fran?ois Bertel, PhD  | Kitware Inc. Suite 204
> 1 (518) 371 3971 x113 | 28 Corporate Drive
>                      | Clifton Park NY 12065, USA
>
>
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> End of VtkEdge Digest, Vol 11, Issue 8
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