You can information about these artifacts in virtually any book or
article about volume rendering:

* There is the Volume Rendering section in the Advanced Computer
Graphics chapter in "The Visualization Toolkit" by Will Shroeder, Ken
Martin and Bill Lorensen: http://vtk.org/VTK/help/book.html
* "Introduction to Volume Rendering" by  Barthold Lichtenbelt, Randy
Crane and Shaz Naqvi
http://www.amazon.com/Introduction-Rendering-Hewlett-Packard-Professional-Books/dp/0138616833
* "Real-Time Volume Graphics" by Klaus Engel, Markus Hadwiger, Joe M.
Kniss, Christof Rezk-Salama and Daniel Weiskopf and the Siggraph
courses derived from their book:
http://www.real-time-volume-graphics.org/?page_id=3

On Mon, Sep 14, 2009 at 10:59 AM, david anaya <[email protected]> wrote:
> Do you know a good paper, book or web page with more information about these
> "wood artifacts"?
> Thanks
>
>
>
>
> On Mon, Sep 14, 2009 at 3:53 PM, Francois Bertel
> <[email protected]> wrote:
>>
>> Hello,
>>
>> There are just the so-called "wood artifacts" due to undersampling the
>> dataset. A solution is to make the sampling distance smaller (however
>> it will make the rendering slower).
>>
>> vtkKWEGPUVolumeRayCastMapper *mapper;
>> [...]
>> mapper->SetSampleDistance(mapper->GetSampleDistance()/2.0);
>>
>> On Mon, Sep 14, 2009 at 9:01 AM, Cartik Sharma <[email protected]>
>> wrote:
>> > hi David,
>> >
>> > I get these too. This is a form of antialiasing associated with
>> > oversampling
>> > at certain
>> > intensity points due to distribution over the volumetric surface.
>> >
>> > So we need to generate the requisite antialiasing correction filters to
>> > offset the same.
>> >
>> > This will refine the 3d model prior to final 3D rendering.
>> >
>> > best,
>> > Cartik
>> >
>> > ----- Original Message -----
>> > From: david anaya
>> > To: vtkedge
>> > Sent: Monday, September 14, 2009 6:08 AM
>> > Subject: [VtkEdge] concentric lines in the result image
>> > Hi.
>> > This is only a doubt.
>> > I have attached an image of a skull rendered with vtkedge.
>> > It looks fine but in the skull's surface appears concentric lines ....
>> > or
>> > something similar.
>> > what is the reason of this effect?
>> > may be the interpolation method?
>> > Thanks in advance.
>> > Best regards,
>> > David.
>> >
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>> >
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>> >
>> >
>>
>>
>>
>> --
>> François Bertel, PhD  | Kitware Inc. Suite 204
>> 1 (518) 371 3971 x113 | 28 Corporate Drive
>>                      | Clifton Park NY 12065, USA
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>
>
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-- 
François Bertel, PhD  | Kitware Inc. Suite 204
1 (518) 371 3971 x113 | 28 Corporate Drive
                      | Clifton Park NY 12065, USA
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