Hello, is there a way to generate images using vtkKWEOpenGLGPUVolumeRayCastMapper that are larger than the screen when using (hardware) off-screen rendering? When I set the render window's size to e.g. 2048x2048 in off-screen mode (-> window is not visible), the render window size is automatically cropped to 1264x988 as my desktop's (Vista) resolution is 1280x1024. Is there a workaround / trick to get the FBO bigger? I would like to volume-render high-resolution images from a 3D data set.
regards, horatio -- Haiti-Nothilfe! Helfen Sie per SMS: Sende UIHAITI an die Nummer 81190. Von 5 Euro je SMS (zzgl. SMS-Gebühr) gehen 4,83 Euro an UNICEF. _______________________________________________ VtkEdge mailing list [email protected] http://public.kitware.com/cgi-bin/mailman/listinfo/vtkedge
