After thinking about it again this weekend, I can see how having a GLES1,GLES2 to D3D translation layer in Waffle would be useful, and it fits in nicely with a planned, future feature of Waffle. The new feature is a reproduction of GLEW's functionality---dispatching GL extension functions and their aliases--- but at the granularity of thread and context for all GL API's. This way, if one thread has a GLES2 context bound and another has a GL 3.2 compat context bound, each thread will be able to resolve and dispatch extension functions independently.
I think ANGLE integration fits in nicely with this feature. However, I'm postponing the dispatch work until I finish the tasks I'm currently working on. You're re-implementing Waffle in Go! In the early stages in Waffle's development, I considered writing Waffle in Go, but eventually decided against it. I'm really interested in seeing what your re-implementation looks like. -Chad On 11/10/2012 10:39 AM, mortdeus wrote: > Understood, well im going to go ahead and fork so I can make those extensions > myself as part of my cross platform layer. > > Ill let you guys know if anything cool comes out of it. > > https://github.com/mortdeus/egles/tree/master/waffle > > On Thu, Nov 8, 2012 at 12:47 PM, Chad Versace <[email protected] > <mailto:[email protected]>> wrote: > > I think those two subjects---translating GL to D3D and translating among > GL api,s---is outside of the scope of Waffle. But my opinion may change > as time unfolds. > > -Chad > > On 11/05/2012 11:59 AM, mortdeus wrote: > > You guys might want to check it out, it has the ability to translate > gles2 > > to direct3d9, and for linux/bsd it can compile shaders to GLSL, ELSL. I > > assume that could be a great feature for waffle? > > > > On Mon, Nov 5, 2012 at 12:06 PM, Chad Versace > > <[email protected] > <mailto:[email protected]>>wrote: > > > >> On 11/05/2012 03:17 AM, mortdeus wrote: > >>> Hi, I just found out about this, and it is perfect for my gocos2d > project > >>> im working on. > >> > >> Nice. > >> > >>> I wanted to know if you guys have looked into google's angle > >>> project at all and what your guys opinion is for using it for windows? > >> > >> I've never used ANGLE before, so I can't say. > >> > >> > > > > _______________________________________________ waffle mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/waffle

