And if I understand the original intention correctly

return((PICKTILE)TRUE);

should probably be chnaged to:

return HALF_FREE_TILE;
If you think this is correct, it doesn't crash and HALF_FREE_TILE is of the
same value as TRUE, then I see no problems.

--Dennis

Not the same value, but HALF_FREE_TILE should still be correct since they want to place two droids on the same tile and the tile under consideration is already occupied (oneDroid == true), it looks like some confusion among Pumpkin developers.

Troman

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