URL:
<http://gna.org/bugs/?9212>
Summary: assert failure in move.c r1356
Project: Warzone Resurrection Project
Submitted by: None
Submitted on: Sunday 05/27/2007 at 16:18 CEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email: [EMAIL PROTECTED]
Open/Closed: Open
Discussion Lock: Any
Release: svn
Operating System: Microsoft Windows
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Details:
This assert failed in a skirmish. * players, t3, sandcastles.
/* Calculate the change in direction given a target angle and turn rate */
static void moveCalcTurn(float *pCurr, float target, UDWORD rate)
{
float diff, change;
#ifdef DEBUG //Ugh. If your
gonna ONLY use this variable in "DEBUG",
then
SDWORD path=0; //make sure you wrap the
function that uses it also!
#define SET_PATH(x) path=x
#else
#define SET_PATH(x)
#endif
ASSERT( target < MAKEFRACT(360) && target >= MAKEFRACT(0),
"moveCalcTurn: target out of range %f", target );
- pCurr 0x0012f348 float *
180.00000 float
target -2.1474836e+009 float
rate 250 unsigned int
diff -1.0737418e+008 float
path 0 int
change -1.0737418e+008 float
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