URL: <http://gna.org/bugs/?9230>
Summary: assert failure in move.c r Project: Warzone Resurrection Project Submitted by: urbanvoyeur Submitted on: Tuesday 05/29/2007 at 02:59 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: svn Operating System: Microsoft Windows _______________________________________________________ Details: Debug led broke here in scriptfuncs.c //returns TRUE if location is dangerous BOOL scrThreatInRange(void) { SDWORD player,range,rangeX,rangeY; BOOL bVTOLs; if (!stackPopParams(5, VAL_INT, &player, VAL_INT, &rangeX, VAL_INT, &rangeY, VAL_INT, &range, VAL_BOOL, &bVTOLs)) { debug(LOG_ERROR, "scrThreatInRange(): stack failed"); return FALSE; } scrFunctionResult.v.bval = ThreatInRange(player, range, rangeX, rangeY, bVTOLs); if (!stackPushResult(VAL_BOOL, &scrFunctionResult)) { return FALSE; } return TRUE; } rangeY 7667779 int range 7274566 int rangeX 3997758 int bVTOLs 2490406 int player 7274598 int 1108 debug_callback_stderr scrThreatInRange Normal 0 _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?9230> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev