URL:
  <http://gna.org/bugs/?9230>

                 Summary: assert failure in move.c r
                 Project: Warzone Resurrection Project
            Submitted by: urbanvoyeur
            Submitted on: Tuesday 05/29/2007 at 02:59
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: svn
        Operating System: Microsoft Windows

    _______________________________________________________

Details:

Debug led broke here in scriptfuncs.c

//returns TRUE if location is dangerous
BOOL scrThreatInRange(void)
{
        SDWORD                          player,range,rangeX,rangeY;
        BOOL                                    bVTOLs;

        if (!stackPopParams(5, VAL_INT, &player, VAL_INT, &rangeX,
                VAL_INT, &rangeY, VAL_INT, &range, VAL_BOOL, &bVTOLs))
        {
                debug(LOG_ERROR,  "scrThreatInRange(): stack failed");
                return FALSE;
        }

        scrFunctionResult.v.bval = ThreatInRange(player, range, rangeX, rangeY,
bVTOLs);
        if (!stackPushResult(VAL_BOOL, &scrFunctionResult))
        {
                return FALSE;
        }

        return TRUE;
}

                rangeY  7667779 int
                range   7274566 int
                rangeX  3997758 int
                bVTOLs  2490406 int
                player  7274598 int

1108    debug_callback_stderr   scrThreatInRange        Normal  0






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