On 6/2/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > So patch good or not?
I am curious as to why it is correct, and what else might break, not just whether it fixes the bug. I see that gerard changed it in r1007: ------------------------------------------------------------------------ r1007 | gerard_ | 2007-04-05 17:24:03 +0200 (Thu, 05 Apr 2007) | 2 lines 1. Now only transparent objects are rendered by the bucket sort. 2. Added some asserts to check if droids stay on the map. @@ -1891,7 +1851,7 @@ psComp->orientation.y = vecRot.y; psComp->orientation.z = vecRot.z; - bucketAddTypeToList( RENDER_ANIMATION, psComp ); + renderAnimComponent( psComp ); } } } Gerard, any comment on how this should be fixed? - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev