> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Dennis Schridde
> Sent: Sunday, June 03, 2007 3:02 PM
> To: Development list
> Subject: Re: [Warzone-dev] Bison/flex errors in grammar ?
>
> Am Sonntag, 3. Juni 2007 schrieb [EMAIL PROTECTED]:
> > On Sun, 03 Jun 2007 14:54:26 -0400 Roman <[EMAIL PROTECTED]> wrote:
> > >> On Sun, 03 Jun 2007 14:35:36 -0400 Roman <[EMAIL PROTECTED]>
> > >
> > >wrote:
> > >>>>vs2k5 wrote:
> > >>>> error   : interpRunScript: jump out of range
> > >>>> error   : interpRunScript: *** ERROR EXIT *** (CurEvent=51)
> > >>>> error   : Original event ID: 67 (of 114)
> > >>>> error   : Current event ID: 51 (of 114)
> > >>>> error   : Call depth : 1
> > >>>> error   : interpRunScript: error while executing a script
> > >>>> error   : Assert in Warzone:
> > >>>> f:\warzone_src\gna\lib\script\interp.c:958 : interpRunScript
> > >>>>(FALSE), last script event: 'buildTruck'
> > >>>> error   : eventFireCallbackTrigger: event initialisedEvent:
> > >
> > >code
> > >
> > >>>> failed
> > >>>> error   : Assert in Warzone:
> > >>>> f:\warzone_src\gna\lib\script\event.c:1080 :
> > >>>> eventFireCallbackTrigger (FALSE), last script event:
> > >>>
> > >>>'buildTruck'
> > >>>
> > >>>> error   : interpRunScript: jump out of range
> > >>>> error   : interpRunScript: *** ERROR EXIT *** (CurEvent=51)
> > >>>> error   : Original event ID: 67 (of 114)
> > >>>> error   : Current event ID: 51 (of 114)
> > >>>> error   : Call depth : 1
> > >>>
> > >>>I just made a game with 1.10 AI and can't confirm it so far.
> > >>
> > >> Did you run game from MSVC debugger?  I think you said that you
> > >
> > >use
> > >
> > >> MSVC?
> > >
> > >Yes, I use MSVC in debug mode.
> > >
> > >--
> >
> > Ok, here is how I do it.
> > Run warzone from debug menu.
> > Pick multiplayer.
> > Then skirmish.
> > Then leave everything as is. (default map, and everything
> else) When
> > game loads up, 1 assert.
> > Then while in game, those 2 asserts always show up when move screen
> > around.
> > I can replicate this 100% time.
> I can not confirm this. I can play for several minutes
> without one assert.

I can't reproduce this either.

Vs25k: when you clean build and complie, do you first manually delete all
the the .h and c. script parser files in the win32 directory?
Maybe you have stale lexer libraries....



_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to