There has been some talk about making an official roadmap, but nothing has come out of it, so let me kick off the debate by making a suggestion.
2.1 - The multiplayer release (Xmas 2007) * Fully working multiplayer between all three OSes, two endians and two bitsizes. * Disconnected clients can reconnect feature. * Campaign works. * Variable size connectors to make multiturret droids look ok. 2.2 - The tools and content release (June 2008) * Working and fully usable world editor and pie importers. * Upgraded tilesets and models. * New and upgraded maps. * A well defined, future-proof savegame format. * Improve path-finding. * Other stuff 2.3 - The campaign restoration release (Xmas 2008) * Replace missing FMVs with something else. * Allowing playing campaign as multiplayer. * Other stuff 3.0 - The rewrite everything release (April 1st 2009) * Become the best RTS ever * New campaign * New, custom made graphics engine * Incorporate alien technology from Roswell * ... I think we need at least a 3 months beta period before every release, at which point the trunk must be branched off and feature-frozen. That means 2.1 needs to be feature complete between September/October. What do you all think? - Per _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev