URL: <http://gna.org/patch/?907>
Summary: Make texture coordinates into static array Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 12/25/2007 at 22:39 Category: Feature Priority: 1 - Later Status: Postponed Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any _______________________________________________________ Details: Texture coordinates are never changed during a running game, so why recalculate them for every frame? This patch changes all that. However, it breaks water edges, so it won't be committed any time soon. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tuesday 12/25/2007 at 22:39 Name: statictexcoord.diff Size: 13kB By: per <http://gna.org/patch/download.php?file_id=3456> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?907> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev