I'd like to release 2.1_beta2. On Windows I'd use quesoglc-0.7-svn-755, Linux distros would need to depend on ">=quesoglc-0.6 !quesoglc-0.7.0".
Any objections? Otherwise I'll do it this weekend. Per: Does r3970 / patch #994 revert "Reduce the number of atmospheric particles generated and lower the CPU usage", or was that another change? New ChangeLog: 0000-00-00: Version 2.1_beta2 * General: * New: Preview of italian translation (35% complete) * Fix: Crash (integer divide by zero) when starting a multiplayer game after playing a single player game * Fix: A memory corruption in structure limits could cause destroy button to disappear (among other things) * Fix: Crash during saving in multiplayer/skirmish mode, when Aivolution AI is enabled (bug #11084) * Fix: Special characters would be printed as '?' (bug #10913) * Graphics: * Change: Reduce the number of atmospheric particles generated and lower the CPU usage * Fix: Briefings were not displayed at high resolutions (bug #11121) * Fix: Fonts were not displayed with QuesoGLC 0.7.0 (patch #961) * Fix: Fireworks looked crappy (patch #994) * AI: * Fix: Restarting a map caused "unable to load experience" messages (bug #11085) * Fix: Upgrade power generator with powModule instead of resModule (bug #11122) * Fix: AI opponents would use the medium yellow body all the time (bug #11097) * Balancing (Multiplayer): * Change: Let weapons with high ROF but low damage deal damage too (bug #11191) * Change: Fortress balacing adapted
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