Am Freitag, 23. Mai 2008 13:59:17 schrieb Dennis Schridde:
> ---
>  src/projectile.c |    3 +--
>  1 files changed, 1 insertions(+), 2 deletions(-)
>
> diff --git a/src/projectile.c b/src/projectile.c
> index 02b10b9..fe4eb41 100644
> --- a/src/projectile.c
> +++ b/src/projectile.c
> @@ -655,8 +655,7 @@ static void proj_InFlightDirectFunc( PROJECTILE *psProj
> ) timeSoFar = gameTime - psProj->born;
>
>       psStats = psProj->psWStats;
> -     ASSERT( psStats != NULL,
> -             "proj_InFlightDirectFunc: Invalid weapon stats pointer" );
> +     ASSERT(psStats != NULL, "proj_InFlightDirectFunc: Invalid weapon stats
> pointer");
>
>       /* we want a delay between Las-Sats firing and actually hitting in
> multiPlayer magic number but that's how long the audio countdown message
> lasts! */
This patch was striped of whitespace changes...
Will reply the correct ones here.

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