Am Freitag, 23. Mai 2008 13:59:17 schrieb Dennis Schridde: > --- > src/projectile.c | 3 +-- > 1 files changed, 1 insertions(+), 2 deletions(-) > > diff --git a/src/projectile.c b/src/projectile.c > index 02b10b9..fe4eb41 100644 > --- a/src/projectile.c > +++ b/src/projectile.c > @@ -655,8 +655,7 @@ static void proj_InFlightDirectFunc( PROJECTILE *psProj > ) timeSoFar = gameTime - psProj->born; > > psStats = psProj->psWStats; > - ASSERT( psStats != NULL, > - "proj_InFlightDirectFunc: Invalid weapon stats pointer" ); > + ASSERT(psStats != NULL, "proj_InFlightDirectFunc: Invalid weapon stats > pointer"); > > /* we want a delay between Las-Sats firing and actually hitting in > multiPlayer magic number but that's how long the audio countdown message > lasts! */ This patch was striped of whitespace changes... Will reply the correct ones here.
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