Per Inge Mathisen schreef: > So I read http://developer.wz2100.net/ticket/62 and I do not > understand what kind of problem this patch was supposed to solve.
The complexity of the makefiles. > It is not acceptable that we regenerate .wz files for every 'make'. We > are far from guaranteed that the creation of .wz files are going to be > a fast process in the future, when we start using pre-compressed > textures, pre-compiled lua modules, and whatnot. Only the first make invocation should be slow. From that point onward updates should only occur when the timestamp of a file in data becomes more recent than that of the .wz file. -- Giel
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