Per Inge Mathisen schreef:
> So I read http://developer.wz2100.net/ticket/62 and I do not 
> understand what kind of problem this patch was supposed to solve.

The complexity of the makefiles.

> It is not acceptable that we regenerate .wz files for every 'make'. We
> are far from guaranteed that the creation of .wz files are going to be
> a fast process in the future, when we start using pre-compressed
> textures, pre-compiled lua modules, and whatnot.

Only the first make invocation should be slow. From that point onward
updates should only occur when the timestamp of a file in data becomes
more recent than that of the .wz file.

-- 
Giel

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