#546: O(1) path-finding check
-----------------------------+----------------------------------------------
 Reporter:  Per              |              Owner:                  
     Type:  enhancement      |             Status:  new             
 Priority:  major            |          Milestone:  2.3             
Component:  other            |            Version:  svn/trunk       
 Keywords:  path-finding AI  |   Operating_system:  All/Non-Specific
Blockedby:                   |           Blocking:                  
-----------------------------+----------------------------------------------

Comment(by Per):

 I think limbo will work fine, since the limbo maps are loaded from disk,
 but good point about the expand missions. It would probably work out fine
 in practice, though - the flood algorithm ignores scroll limits, so it
 will only give some trouble if the scroll limit cuts up continents, and
 the result will still not be worse than what it already is. But I'll see
 if I can think up a solution.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/546#comment:3>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
_______________________________________________
Warzone-dev mailing list
Warzone-dev@gna.org
https://mail.gna.org/listinfo/warzone-dev

Reply via email to