#592: netplay integration to TRUNK
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Reporter: Buginator | Owner:
Type: enhancement | Status: new
Priority: critical | Milestone: 2.3
Component: other | Version: svn/trunk
Keywords: | Operating_system: All/Non-Specific
Blockedby: | Blocking:
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Comment(by gerard_):
Looks good, did not test it. Some minor points:
{{{
ASSERT(NetPlay.isHost, "Cannot receive joins if not host!");
}}}
maybe just make sure allow_joining is only set when for the host?
{{{
if (NetPlay.playercount == 8 || game.maxPlayers == 8)
}}}
How would playercount end up 8 with maxPlayers lower than 8?
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Ticket URL: <http://developer.wz2100.net/ticket/592#comment:1>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Resurrection Project
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